#include "..\CXBK\Database\DataBase.DB"
string Name = "¹ÅÀÏµÄ½©Ê¬";
int Model = 4;
int Weapon = 51;
int Team = 2;
int View = 300;
int Think = 120;
int Attack1 = 18;
int Attack2 = 21;
int Attack3 = 23;
int Jump = 15;
int Look = 35;
int Burst = 15;
int Spawn =  Rand(400);
int HP = 2500;

OnInit(int this)
{
g_selfAddr = this;
}
OnStart()
{
g_self = GetSelf(g_selfAddr);      
ChangeBehavior(g_self, "follow", "enemyvip");
}



