#include "..\CXBK\Database\DataBase.DB"
string Name = "ÏÒÌð¶ù";
int Model = 1;
int Weapon = 21;
int Team = 1;
int View = 380;
int Think = 100;
int Attack1 = 15;
int Attack2 = 18;
int Attack3 = 21;
int Guard = 0;
int Dodge = 0;
int Jump = 0;
int Look = 28;
int Burst = 0;
int Aim = 81;
int GetItem = 0;
int Spawn =  Rand(30);
int HP = 3500;

OnInit(int this)
{
g_selfAddr = this;
}
OnStart()
{
g_self = GetSelf(g_selfAddr);      
ChangeBehavior(g_self, "follow", "player");
}
OnUpdate()
{
Protagonist();
if (now > lx0)
{
if (g_self>0)
{
Perform(g_self, "use", 8);
lx0 = now + 18; 
}
}
}




