Effect = 
{
	FXType = "Explosion",
	PlaysWhilePaused = true,
	Data = 
	{
		-- 0 is infinity
		life = 4,
		
		--sound = "superpig_explode"
		
		Explosion =
		{
			count = 8,
			speed = 6,
			min_speed = 0.2,
			scale_speed = 0.97,
			scale = 2.8,
			modulate_delta = {2, 3, 3, 255},
			modulate_begin = { 255, 255, 255, 255 },
		},
		
		Particles = 
		{
			animation = "DATA:Animations/world/small_dust.anim",
			life = 4.0,
			fade = "quadratic",
			
			--default to background particle
			particle_placement = FXParticle.GUIGROUND
		}
	}
}