LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01016"

Y_OFFSET = 3

tutorial_pieces = 
{
	CreateImage( "HappyBud", [[Item Introduction\marsh_bud_happy]], {40, Y_OFFSET} ),
	CreateImage( "ScaredBud", [[Item Introduction\marsh_bud_scared]], {40, Y_OFFSET + 40} ),
	CreateImage( "AngryBud", [[Item Introduction\marsh_bud_angry]], {40, Y_OFFSET + 80} ),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "",
		text = "$01017",
		pos = { 410, 630 },
		widget = "WarrenTheWise2",
		text_widget = "WarrenTheWise2Text",
		allow_more_input = true,
		effect = "world/level_map/new_level",
		effect_widget = "ClearButton",
		effect_pos = { 400, 700 }
	},
}

World_ShowSolutionTime( 3.0*60.0 )