LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text =  "$01004"

IMAGE_Y_POS1 = 40

tutorial_pieces = 
{
	CreateImage( "TutorialEetsHappy", "eets/eets_happy_eat.anim", {-130, IMAGE_Y_POS1} ),
	CreateImage( "Plus", "GUI/help/item_introduction_plus.anim", {-50, IMAGE_Y_POS1} ),
	CreateImage( "TutorialScaredBud",[[Item Introduction\marsh_bud_scared]], {0, IMAGE_Y_POS1} ),
	CreateImage( "Equals", "GUI/help/item_introduction_equals.anim", {50, IMAGE_Y_POS1} ),
	CreateImage( "TutorialEetsAngry", "eets/eets_scared_walk.anim", {130, IMAGE_Y_POS1} ),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "ShowHintablesButton",
		text = "$01005",
		pos = { 330, 580 },
		widget = "WarrenTheWise2Large",
		text_widget = "WarrenTheWise2LargeText",
		effect = "world/level_map/new_level",
		effect_pos = { 310, 700 }
	},
	{
		trigger = "marsh_bud_scared",
		text = "$01006",
		pos = { 790, 600 },
		widget = "WarrenTheWiseLarge",
		text_widget = "WarrenTheWiseLargeText",
		effect = "world/tutorial/arrow_scarily_sour",
		effect_pos = { 600, 685 },
	},
}

World_ShowSolutionTime( 3.0*60.0 )