LoadFile("DATA:Levels/Utility/LevelUtil.lua")

offset = 350

World_AddBackgroundImage("DATA:Background/Ambient/Smore Single Cloud 03.dat", Vector2(0, -50), Vector2(1,0), 0.005, Colour( 255, 255, 255,250), 0.25 )

World_AddForegroundImage("DATA:Background/Ambient/Smore Single Cloud 02.dat", Vector2(0,80), Vector2(1,0), 0.035, Colour( 255, 255, 255, 220), 0.6 )

--World_AddBackgroundImage("DATA:Background/Ambient/Smore Clouds 01.dat", Vector2(0,110 + offset), Vector2(1,0), 0.02, Colour( 255, 255, 255, 100), 0 )
World_AddForegroundImage("DATA:Background/Ambient/Smore Clouds 01.dat", Vector2(0,180 + offset), Vector2(1,0), 0.04, Colour( 255, 255, 255, 230), 0.3 )
World_AddBackgroundImage("DATA:Background/Ambient/Smore Clouds 02.dat", Vector2(0,90 + offset), Vector2(1,0), 0.01, Colour( 255, 255, 255, 150), 0 )
