LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01031"

local IMAGE_Y_POS1 = 20

tutorial_pieces = 
{
	CreateImage( "SneezySow", [[Item Introduction\sneezy_sow_idle]], {-120, IMAGE_Y_POS1} ),
	CreateImage( "Plus", "GUI/help/item_introduction_plus.anim", {-60, IMAGE_Y_POS1} ),
	CreatePulseImage( "Hit", "GUI/help/item_introduction_text_hit.anim", {0, IMAGE_Y_POS1}, 0.9 ),
	CreateImage( "Equals", "GUI/help/item_introduction_equals.anim", {60, IMAGE_Y_POS1} ),
	CreateImage( "SneezySowFire", "Sneezy Sow/sneezy_sow_firing.anim", {120, IMAGE_Y_POS1} ),

	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "",
		text = "$01032",
		pos = { 270, 370 },
		widget = "WarrenTheWise",
		text_widget = "WarrenTheWiseText",
		effect = "world/level_map/new_level",
		effect_pos = { 240, 450 },
		allow_more_input = true,
	},
}

World_ShowSolutionTime( 3.0*60.0 )