Level = 
{
	Objects = 
	{

		{
			Object = 
			{
				posx = 862.000000,
				posy = 145.000000,
				flipped = true,
				id = 21.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_decor_bush_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 286.000000,
				posy = 300.000000,
				flipped = false,
				id = 8.000000,
				facingy = -0.195090,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_small_01.dds]],
					},
				},
				facingx = 0.980785,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 642.000000,
				posy = 416.000000,
				flipped = false,
				id = 5.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_small_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 9.000000,
				posy = 309.000000,
				flipped = true,
				id = 0.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_decor_cactus_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 375.000000,
				posy = 265.000000,
				flipped = true,
				id = 11.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_small_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 680.000000,
				posy = 623.000000,
				flipped = false,
				id = 5212.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_small_03.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 931.000000,
				posy = 499.000000,
				flipped = true,
				id = 9487.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_decor_plat_bg_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 908.000000,
				posy = 458.000000,
				flipped = false,
				id = 6527.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_medium_05.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 987.000000,
				posy = 291.000000,
				flipped = false,
				id = 8824.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_medium_04.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 976.000000,
				posy = 389.000000,
				flipped = false,
				id = 1.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_decor_rock_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 548.000000,
				posy = 221.000000,
				flipped = false,
				id = 734.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_medium_06.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 162.000000,
				posy = 439.000000,
				flipped = false,
				id = 5211.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_medium_02.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 724.000000,
				posy = 122.000000,
				flipped = true,
				id = 7337.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_small_02.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 391.000000,
				posy = 514.000000,
				flipped = false,
				id = 5210.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_platform_medium_01.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 26.000000,
				posy = 393.000000,
				flipped = false,
				id = 7.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
					PlatformExtension = 
					{
						base_image = [[DATA:Animations\Platforms\boom_decor_rock_03.dds]],
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[platform]],
		},

		{
			Object = 
			{
				posx = 983.000000,
				posy = 153.000000,
				flipped = false,
				id = 765.000000,
				facingy = 0.000000,
				Extensions = 
				{
					CanHaveThingsAttachedExtension = 
					{
						object0 = 14.000000,
					},
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[choco_cloud]],
		},

		{
			Object = 
			{
				posx = 1002.527222,
				posy = 111.761673,
				flipped = false,
				id = 14.000000,
				facingy = 0.427965,
				Extensions = 
				{
					CanBeAttached = 
					{
						attached_to = 765.000000,
						is_attached = true,
					},
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 0.903795,
			},
			blueprint = [[choco_pump]],
		},

		{
			Object = 
			{
				posx = 552.000000,
				posy = 463.000000,
				flipped = true,
				id = 5874.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[sneezy_sow]],
		},

		{
			Object = 
			{
				posx = 709.000000,
				posy = 56.000000,
				flipped = false,
				id = 16.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[giant_marshmallow]],
		},

		{
			Object = 
			{
				posx = 363.000000,
				posy = 432.000000,
				flipped = false,
				id = 13.000000,
				facingy = 1.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 0.000000,
			},
			blueprint = [[giant_marshmallow]],
		},

		{
			Object = 
			{
				posx = 548.000000,
				posy = 107.000000,
				flipped = false,
				id = 15.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[giant_marshmallow]],
		},

		{
			Object = 
			{
				posx = 633.000000,
				posy = 56.000000,
				flipped = false,
				id = 10.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[giant_marshmallow]],
		},

		{
			Object = 
			{
				posx = 293.000000,
				posy = 384.000000,
				flipped = false,
				id = 17.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[giant_marshmallow_exploding]],
		},

		{
			Object = 
			{
				posx = 639.000000,
				posy = 472.000000,
				flipped = false,
				id = 6.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[giant_marshmallow_exploding]],
		},

		{
			Object = 
			{
				posx = 698.000000,
				posy = 480.000000,
				flipped = false,
				id = 18.000000,
				facingy = 1.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 0.000000,
			},
			blueprint = [[giant_marshmallow_exploding]],
		},

		{
			Object = 
			{
				posx = 652.000000,
				posy = 378.000000,
				flipped = false,
				id = 19.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[marsh_bud_happy]],
		},

		{
			Object = 
			{
				posx = 367.000000,
				posy = 221.000000,
				flipped = false,
				id = 12.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[cart_tnt]],
		},

		{
			Object = 
			{
				posx = 791.000000,
				posy = 60.000000,
				flipped = false,
				id = 9.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[cart_tnt]],
		},

		{
			Object = 
			{
				posx = 623.000000,
				posy = 354.000000,
				flipped = false,
				id = 475.000000,
				facingy = 0.000000,
				Extensions = 
				{
					LevelEditor = 
					{
						locked = true,
						immobile = false,
						hintable = false,
					},
				},
				facingx = 1.000000,
			},
			blueprint = [[goal]],
		},
	},
	Version = 1000.000000,
	EmotionManager = 
	{
		Objects = 
		{
			ScaredEets = 
			{
				Object = 
				{
					posx = 861.000000,
					posy = 377.000000,
					flipped = false,
					id = 4.000000,
					facingy = 0.000000,
					Extensions = 
					{
						LevelEditor = 
						{
							locked = true,
							immobile = false,
							hintable = false,
						},
					},
					facingx = 1.000000,
				},
				blueprint = [[eets_scared]],
			},
			HappyEets = 
			{
				Object = 
				{
					posx = 861.000000,
					posy = 377.000000,
					flipped = false,
					id = 3.000000,
					facingy = 0.000000,
					Extensions = 
					{
						LevelEditor = 
						{
							locked = true,
							immobile = false,
							hintable = false,
						},
					},
					facingx = 1.000000,
				},
				blueprint = [[eets_happy]],
			},
			AngryEets = 
			{
				Object = 
				{
					posx = 861.000000,
					posy = 377.000000,
					flipped = false,
					id = 2.000000,
					facingy = 0.000000,
					Extensions = 
					{
						LevelEditor = 
						{
							locked = true,
							immobile = false,
							hintable = false,
						},
					},
					facingx = 1.000000,
				},
				blueprint = [[eets_angry]],
			},
		},
		emotionenum = 1.000000,
	},
	Properties = 
	{
		LightLevel = 1.000000,
		ForegroundPicture = [[Cactus and Rocks.dat]],
		Music = [[Prelude to Triumph]],
		AmbientPreset = [[Kaboom Sunset 02.amb]],
		BackgroundPicture = [[Kaboom Desert Sunset.dat]],
	},
}