LoadFile("DATA:Levels/Utility/LevelUtil.lua")

offset = 445

World_AddBackgroundImage("DATA:Background/Ambient/Smore Single Cloud 03.dat", Vector2(0, 20), Vector2(1,0), 0.005, Colour( 255, 255, 255,250), 0.1 )

World_AddForegroundImage("DATA:Background/Ambient/Smore Single Cloud 02.dat", Vector2(0,140+20), Vector2(1,0), 0.015, Colour( 255, 255, 255, 170), 0 )

World_AddForegroundImage("DATA:Background/Ambient/Smore Clouds 01.dat", Vector2(0,110 + offset), Vector2(1,0), 0.03, Colour( 255, 255, 255, 200), 0.5 )
World_AddBackgroundImage("DATA:Background/Ambient/Smore Clouds 02.dat", Vector2(0,70 + offset), Vector2(1,0), 0.01, Colour( 255, 255, 255, 100), 0 )
