LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01020"

local IMAGE_Y_POS1 = 20

tutorial_pieces = 
{
	CreateImage( "Whale", "whale/whale_idle.anim", {-120, IMAGE_Y_POS1} ),
	CreateImage( "Plus", "GUI/help/item_introduction_plus.anim", {-40, IMAGE_Y_POS1} ),
	CreateImage( "AngryBud", [[Item Introduction\marsh_bud_angry]], {0, IMAGE_Y_POS1} ),
	CreateImage( "Equals", "GUI/help/item_introduction_equals.anim", {40, IMAGE_Y_POS1} ),
	CreateImage( "WhaleShooting", "whale/whale_shooting.anim", {120, IMAGE_Y_POS1} ),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "",
		text = "$01079",
		pos = { 700, 470 },
		widget = "WarrenTheWise2",
		text_widget = "WarrenTheWise2Text",
		effect = "world/level_map/new_level",
		effect_pos = { 909, 466 },
		allow_more_input = true,
	},
}

World_ShowSolutionTime( 3.0*60.0 )