LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text =  "$01011"

IMAGE_Y_POS1 = -20
IMAGE_Y_POS2 = 80

tutorial_pieces = 
{
	
	CreateImage( "TutorialHappyBud",[[Item Introduction\marsh_bud_happy]], {-80, IMAGE_Y_POS1} ),
	CreatePulseImage( "TutoriaArrow", "GUI/help/item_introduction_arrow_right.anim", {0, IMAGE_Y_POS1}, 0.6 ),
	CreateImage( "TutorialEetsHappy", "eets/eets_happy_walk.anim", {80, IMAGE_Y_POS1} ),

	CreateImage( "TutorialScaredBud",[[Item Introduction\marsh_bud_scared]], {-80, IMAGE_Y_POS2} ),
	CreatePulseImage( "TutoriaArrow", "GUI/help/item_introduction_arrow_right.anim", {0, IMAGE_Y_POS2}, 0.6 ),
	CreateImage( "TutorialEetsHappy", "eets/eets_scared_walk.anim", {100, IMAGE_Y_POS2} ),

	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "",
		text = "$01012",
		pos = { 220, 600 },
		widget = "WarrenTheWise2Large",
		text_widget = "WarrenTheWise2LargeText",
		effect = "world/level_map/new_level",
		effect_pos = { 185, 710 },
		allow_more_input = true,
	},
}

World_ShowSolutionTime( 3.0*60.0 )