LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01050"

IMAGE_Y_POS1 = 0

tutorial_pieces = 
{
	CreateImage( "TutorialEetsScared", "eets/eets_happy_walk.anim", {-120, IMAGE_Y_POS1} ),
	CreateImage( "Plus", "GUI/help/item_introduction_plus.anim", {-60, IMAGE_Y_POS1} ),
	CreateImage( "ChocoPump", [[Item Introduction\ginseng_factory_firing]], {0, IMAGE_Y_POS1} ),
	CreateImage( "Equals", "GUI/help/item_introduction_equals.anim", {60, IMAGE_Y_POS1} ),
	CreateImage( "TutorialEetsScared", "eets/eets_angry_walk.anim", {120, IMAGE_Y_POS1} ),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

World_SetTextHint("$01051", Vector2(500, 390))
World_ShowSolutionTime( 3.0*60.0 )