LevelEditorExtension = 
{
	main_character = false,
	rotate_divisions = 0,
	stretchable = false,
	flippable = false,
	immobile = false,
	locked = false,
	teleportable = false,
	blocks_items = true,
	selected = false,
	select_sound = "GUI Click 1",
	hover_rotate_extent = 40,
	hover_rotate_speed = 8,
	trash_icon_offset = {-30,25},
}