LoadFile("DATA:GUI/Dialogs_Screen.lua")

offset = 370
World_AddForegroundImage("DATA:Background/Ambient/Hollow Mist 01.dat", Vector2(0,100 + 300), Vector2(1,0), 0.03, Colour( 255, 255, 255, 150), 0.5 )
World_AddBackgroundImage("DATA:Background/Ambient/Hollow Mist 01.dat", Vector2(0,70 + 300), Vector2(1,0), 0.01, Colour( 255, 255, 255, 80), 0.3 )
--World_AddForegroundImage("DATA:Background/Ambient/Hollow Mist 01.dat", Vector2(0,110), Vector2(1,0), 0.04, Colour( 255, 255, 255,230), 0 )

World_AddBackgroundImage("DATA:Background/Ambient/Floating Island.dat", Vector2(0, 130), Vector2(1,0), 0.005, Colour( 255, 255, 255,250), 0.5 )

World_AddForegroundImage("DATA:Background/Ambient/Smore Clouds 01.dat", Vector2(0,180 + offset), Vector2(1,0), 0.04, Colour( 255, 255, 255, 230), 0.3 )
World_AddBackgroundImage("DATA:Background/Ambient/Smore Clouds 02.dat", Vector2(0,90 + offset), Vector2(1,0), 0.01, Colour( 255, 255, 255, 150), 0 )
