LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01052"

local IMAGE_Y_POS1 = -40

tutorial_pieces = 
{
	CreateImage( "AngryEets", "eets/eets_angry_eat.anim", {-140, IMAGE_Y_POS1} ),
	CreateImage( "Plus", "GUI/help/item_introduction_plus.anim", {-50, IMAGE_Y_POS1} ),
	CreateImage( "BalloonMarshmallow", [[Item Introduction\giant_marshmallow_balloon_idle]], {0, IMAGE_Y_POS1} ),
	CreateImage( "Equals", "GUI/help/item_introduction_equals.anim", {60, IMAGE_Y_POS1} ),
	CreateImage( "HappyEets", "eets/eets_happy_walk.anim", {120, IMAGE_Y_POS1} ),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

World_SetTextHint("$01053", Vector2(680, 140))