LoadFile("DATA:Levels/Utility/LevelUtil.lua")

text = "$01001"

local IMAGE_Y_POS1 = 20

tutorial_pieces = 
{
	CreateImage( "TutorialEetsHappy", "eets/eets_happy_walk.anim", {-80, IMAGE_Y_POS1} ),
	CreatePulseImage( "TutoriaArrow", "GUI/help/item_introduction_arrow_right.anim", {0, IMAGE_Y_POS1}, 0.6 ),
	CreatePulseImage( "TutorialGoal", "World/puzzle_shard.anim", {80, IMAGE_Y_POS1}, 1.0),
	CreatePulseImage( "TutorialGoalShine", "World/puzzle_shard_shine.anim", {80, IMAGE_Y_POS1}, 1.0),
	CreateTutorialText( text ),
}

CreateTutorialModal( tutorial_pieces )

Tutorial = 
{
	{
		trigger = "PlayButton",
 		text = "$01002",
		pos = { 300, 630 },
		widget = "WarrenTheWise",
		text_widget = "WarrenTheWiseText",
		hotkey = "SPACE",
		effect = "world/level_map/new_level",
		effect_pos = { 89, 688 }
	},
}