ObjectData = 
{
	MotionModel = 
	{
		DefaultAnimation = [[normal]],
		Motions = 
		{
			motion2 = 
			{
				Animations = 
				{
					anim1 = 
					{
						Path = [[DATA:Animations\Chocolate Chip\Chocolate_Chip_idle.anim]],
						Name = [[Chocolate_Chip_idle]],
						MinFreq = 1.000000,
						MaxFreq = 1.000000,
					},
				},
				Name = [[toolbar]],
			},
			motion1 = 
			{
				Animations = 
				{
					anim1 = 
					{
						Path = [[DATA:Animations\Chocolate Chip\Chocolate_Chip_idle.anim]],
						Name = [[Chocolate_Chip_idle]],
						MinFreq = 1.000000,
						MaxFreq = 1.000000,
					},
				},
				Name = [[normal]],
			},
		},
	},
	Extensions = 
	{
		EdibleExtension = 
		{
			Eaters =
			{
				"whale",
				"eets_angry",
				"eets_happy",
				"eets_scared",
				"squirrel",
			},
			emotion_name = [[happy]],
			emotion_value = 334.000000,
		},
		PhysicsExtension = 
		{
			mass = 12.000000,
		},
		ThwackableExtension = 
		{
		},
		PositionExtension = 
		{
		},
		SuckableExtension = 
		{
		},
	},
}

-- Begin Scripting --

help_text_header = [[Chocolate Chip]]
help_text = [[A rather tasty chocolate treat, but dangerous when used as a projectile.]]


function OnInit()

end



function Update()

end








