Initialize engine version: 4.5.3f1 (b380e488bb17)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [ati2dvag.dll 6.14.10.7119]
    Renderer: ATI Radeon HD 5500 Series 
    Vendor:   ATI
    VRAM:     1024 MB (via registry)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\HOTween.dll (this message is harmless)
Loading D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\HOTween.dll into Unity Child Domain
- Completed reload, in  1.102 seconds
desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: D:\fxxz\game\wuxiandianpk\Radio Runner Demo_Data\Managed\System.Core.dll (this message is harmless)
