*** mutant storm © pompom 2002-05 ***
*** mutant storm © pompom software ltd 2004-05 ***
*** www.pompomgames.com ***
[console] v1.44 log started Mon Dec 31 10:53:18 2012

[init] init_game
 [init] restart
[zwin] mode 800x600 16bpp 56f
[zwin] mode 1024x768 16bpp 60f
[zwin] mode 1152x864 16bpp 60f
[zwin] mode 1280x720 16bpp 60f
[zwin] mode 1280x768 16bpp 59f
[zwin] mode 1280x800 16bpp 59f
[zwin] mode 1280x960 16bpp 60f
[zwin] mode 1280x1024 16bpp 60f
[zwin] mode 1360x768 16bpp 59f
[zwin] mode 1366x768 16bpp 59f
[zwin] mode 1400x1050 16bpp 59f
[zwin] mode 1440x900 16bpp 59f
[zwin] hardware render - ICD, pixel depth 32 dev 32 from 32
[gl] vendor ATI Technologies Inc., version 4.0.10188 Compatibility Profile Context, renderer ATI Radeon HD 5550
[gl] GL_EXT_compiled_vertex_array 69ef7e00 69ef7e40
[gl] WGL_EXT_swap_control 6906acd0
[gl] swap off
[gl] GL_ARB_texture_compression
[zgl texture] init
[DSound] init
[DSound] enumerate
[DSound] 1 Realtek HD Audio output RtkHDAud.sys
[DSound] format channels 2 rate 22050 bits 16
[ogg] ..\styles\sfx\menu_select.ogg 0 26588
[ogg] ..\styles\sfx\menu_updown.ogg 0 15332
[ogg] ..\styles\sfx\menu_leftright.ogg 0 7254
[ogg] ..\styles\sfx\pickup_powerup.ogg 0 140424
[ogg] ..\styles\sfx\score_multiply.ogg 0 112894
[ogg] ..\styles\sfx\time_bonus.ogg 0 33280
[ogg] ..\styles\sfx\extra_ship.ogg 0 43124
[ogg] ..\styles\sfx\levelstart_01.ogg 0 842582
[ogg] ..\styles\sfx\levelend_01.ogg 0 430654
[ogg] ..\styles\sfx\ping_multiply.ogg 0 7922
[ogg] ..\styles\sfx\ping_multiplycount.ogg 0 58640
[ogg] ..\styles\sfx\ping_timer.ogg 0 41950
[ogg] ..\styles\sfx\ping_bombcount.ogg 0 44604
[input] looking for keyboard
[input] keyboard initialised
[input] looking for joysticks
[input] looking for mouse
[input] mouse initialised
[input] timer active, min 1 max 1000000
24 26 en#nl#da#sl#it#de#fr#ru#

[menu] init ..\menu\menu_en.txt
[menu] init ..\menu\menu_nl.txt
[menu] init ..\menu\menu_da.txt
[menu] init ..\menu\menu_sl.txt
[menu] init ..\menu\menu_it.txt
[menu] init ..\menu\menu_de.txt
[menu] init ..\menu\menu_fr.txt
[menu] init ..\menu\menu_ru.txt
[missionpacks] count 0
[init] done init_game

[zwin] done init, 0 1
[zgl] title load
[zgl] title load
[zgl] title load
[submenu] quit
[input] timer stopped
[input] wrote bindwin32.cfg
[input] released direct input j = 0
[init] start free_game
[init] start free_level
[zgl texture] size mem 7088 gl 0
[particle] info pre=0 use=0
[file] textures 97
[init] done free_level

[DSound] finished
max model zverts 0 8192, faces 0 65536
zgl max decal faces 0 20000, verts 0 60000, count 0
[malloc] peak memory usage 0
[gl] stop
[init] done free_game

