Initialize engine version: 5.4.2p1 (fe0fe6301f5e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics (ID=0x152)
    Vendor:   Intel
    VRAM:     880 MB
Begin MonoManager ReloadAssembly
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\SonyPS4SavedGames.dll (this message is harmless)
Loading F:\rj\supercanemagiczero\canemagic_Data\Managed\SonyPS4SavedGames.dll into Unity Child Domain
- Completed reload, in  0.051 seconds
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\System.dll (this message is harmless)
Platform assembly: F:\rj\supercanemagiczero\canemagic_Data\Managed\System.Xml.dll (this message is harmless)
OnLevelWasLoaded was found on GameObserver
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1510)

The referenced script on this Behaviour (Game Object 'CsvParserForRpgValueGeneration(Clone)') is missing!
 
(Filename:  Line: 1656)

A script behaviour (probably CsvParserForRpgValueGeneration?) has a different serialization layout when loading. (Read 32 bytes but expected 128 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
 
(Filename:  Line: 1764)

UnloadTime: 1.138244 ms
Non platform assembly: data-000000000B606730 (this message is harmless)
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/data-000000000B606730.dll
Non platform assembly: data-000000000B6265B0 (this message is harmless)
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/data-000000000B6265B0.dll
Non platform assembly: data-000000000B644A40 (this message is harmless)
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/data-000000000B644A40.dll
Rewired: Searching for compatible XInput library...
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/xinput1_4.dll
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/.\xinput1_4.dll
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/xinput1_4.dll
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/xinput1_4
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/.\xinput1_4
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/xinput1_4
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/libxinput1_4.dll
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/.\libxinput1_4.dll
Fallback handler could not load library F:/rj/supercanemagiczero/canemagic_Data/Mono/libxinput1_4.dll
Rewired: Found Xinput1_3.dll.
Setting up 1 worker threads for Enlighten.
  Thread -> id: 97c -> priority: 1 
