Initialize engine version: 5.1.1f1 (2046fc06d4d8)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics (ID=0x102)
    Vendor:   Intel
    VRAM:     256 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\游戏测试\粘性立方体2\GooCubelets 2\GooCubelets2_Data\Managed\System.dll (this message is harmless)
D3D shader create error for shader [0x80070057] vs_5_0
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D3D shader create error for shader [0x80070057] ps_5_0
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D3D shader create error for shader [0x80070057] vs_5_0
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pccabaaaacaaaaaaakbabaaaaaaaaaaaabeaaaaaamaaaaaaeghobaaaaaaaaaaa
doaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
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egaobaaaabaaaaaadoaaaaab
D3D shader create error for shader gs_5_0
root12:aaabaaaa
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D3D shader create error for shader [0x80070057] vs_5_0
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doaaaaab
D3D shader create error for shader [0x80070057] ps_5_0
root12:abaaabaa
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pccabaaaaaaaaaaagiaaaaacadaaaaaaaaaaaaaldcaabaaaaaaaaaaaegbabaia
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egaobaaaabaaaaaadoaaaaab
D3D shader create error for shader gs_5_0
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doaaaaab
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.553985 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 462.
Total: 0.291203 ms (FindLiveObjects: 0.025664 ms CreateObjectMapping: 0.028401 ms MarkObjects: 0.225503 ms  DeleteObjects: 0.011292 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.799577 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 394.
Total: 0.335004 ms (FindLiveObjects: 0.025322 ms CreateObjectMapping: 0.016082 ms MarkObjects: 0.264512 ms  DeleteObjects: 0.028401 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.508836 ms

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 508.
Total: 0.328160 ms (FindLiveObjects: 0.042431 ms CreateObjectMapping: 0.016767 ms MarkObjects: 0.245692 ms  DeleteObjects: 0.017793 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.666586 ms

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 640.
Total: 0.400704 ms (FindLiveObjects: 0.041062 ms CreateObjectMapping: 0.046195 ms MarkObjects: 0.294283 ms  DeleteObjects: 0.018478 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.626207 ms

Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 651.
Total: 0.498228 ms (FindLiveObjects: 0.046880 ms CreateObjectMapping: 0.046537 ms MarkObjects: 0.367169 ms  DeleteObjects: 0.036956 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.977294 ms

Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 666.
Total: 0.466747 ms (FindLiveObjects: 0.041404 ms CreateObjectMapping: 0.037298 ms MarkObjects: 0.329871 ms  DeleteObjects: 0.057830 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.620048 ms

Unloading 71 unused Assets to reduce memory usage. Loaded Objects now: 673.
Total: 0.517049 ms (FindLiveObjects: 0.046880 ms CreateObjectMapping: 0.039694 ms MarkObjects: 0.389412 ms  DeleteObjects: 0.040720 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.652556 ms

Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 715.
Total: 0.460245 ms (FindLiveObjects: 0.040720 ms CreateObjectMapping: 0.041062 ms MarkObjects: 0.337399 ms  DeleteObjects: 0.040720 ms)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.642975 ms

Unloading 97 unused Assets to reduce memory usage. Loaded Objects now: 722.
Total: 0.534500 ms (FindLiveObjects: 0.048933 ms CreateObjectMapping: 0.041404 ms MarkObjects: 0.389754 ms  DeleteObjects: 0.054066 ms)

Level complete!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.707991 ms

Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 724.
Total: 0.548188 ms (FindLiveObjects: 0.057145 ms CreateObjectMapping: 0.029086 ms MarkObjects: 0.414734 ms  DeleteObjects: 0.045853 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.630998 ms

Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 731.
Total: 0.551610 ms (FindLiveObjects: 0.046537 ms CreateObjectMapping: 0.029428 ms MarkObjects: 0.427395 ms  DeleteObjects: 0.047564 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.612520 ms

Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 738.
Total: 0.693276 ms (FindLiveObjects: 0.048248 ms CreateObjectMapping: 0.040378 ms MarkObjects: 0.537922 ms  DeleteObjects: 0.066042 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.595752 ms

Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 745.
Total: 0.677194 ms (FindLiveObjects: 0.054408 ms CreateObjectMapping: 0.043800 ms MarkObjects: 0.525946 ms  DeleteObjects: 0.044484 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.612862 ms

Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.590619 ms (FindLiveObjects: 0.045511 ms CreateObjectMapping: 0.047564 ms MarkObjects: 0.429448 ms  DeleteObjects: 0.067753 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.717914 ms

Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 759.
Total: 0.608071 ms (FindLiveObjects: 0.049275 ms CreateObjectMapping: 0.041404 ms MarkObjects: 0.448268 ms  DeleteObjects: 0.068438 ms)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.785668 ms

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 766.
Total: 0.599174 ms (FindLiveObjects: 0.049617 ms CreateObjectMapping: 0.041404 ms MarkObjects: 0.455454 ms  DeleteObjects: 0.052355 ms)

