<fescreen name="base" typeid="chooseteam">
	<basedir>data:FrontEnd\ChooseTeam</basedir>
	<defs>
		<image name="background">
			<file>choose_team_bg.png</file>
		</image>
		<image name="background2">
			<file>choose_team_bg2.png</file>
		</image>
		<font name="TitleFont">
			<font_name>Impact</font_name>
			<font_size>70</font_size>
		</font>
		<image name="white_strip">
			<file>white_strip.png</file>
		</image>
		<image name="white_strip2">
			<file>white_strip2.png</file>
		</image>
		<image name="textbar">
			<file>../_COMMON/help_text.png</file>
		</image>
		<font name="BackBtnFont">
			<font_name>Impact</font_name>
			<font_size>29</font_size>
		</font>
		<font name="NextBtnFont">
			<font_name>Impact</font_name>
			<font_size>55</font_size>
		</font>
		<font name="buttonfont">
			<font_name>Impact</font_name>
			<font_size>40</font_size>
		</font>
		<image name="Bouncers">
			<file>../_COMMON/Logos/Regular/sb_logo.png</file>
		</image>
		<image name="Rockets">
			<file>../_COMMON/Logos/Regular/jn_logo.png</file>
		</image>
		<image name="Dunkers">
			<file>../_COMMON/Logos/Regular/fop_logo.png</file>
		</image>
		<image name="Allstars">
			<file>../_COMMON/Logos/Regular/as_logo.png</file>
		</image>
		<image name="High Tops">
			<file>../_COMMON/Logos/Regular/high_tops_logo.png</file>
		</image>
		<image name="Deflators">
			<file>../_COMMON/Logos/Regular/deflators_logo.png</file>
		</image>
		<image name="Goobers">
			<file>../_COMMON/Logos/Regular/goobers_logo.png</file>
		</image>
		<image name="Flyin' Pigs">
			<file>../_COMMON/Logos/Regular/flyin_pigs_logo.png</file>
		</image>
		<image name="Unstoppables">
			<file>../_COMMON/Logos/Regular/unstopabbles_logo.png</file>
		</image>
		<image name="Saggy Bottoms">
			<file>../_COMMON/Logos/Regular/saggy_bottoms_logo.png</file>
		</image>
		<image name="Typhoons">
			<file>../_COMMON/Logos/Regular/typhoons_logo.png</file>
		</image>
		<image name="Troublemakers">
			<file>../_COMMON/Logos/Regular/troublemakers_logo.png</file>
		</image>
		<image name="Robots">
			<file>../_COMMON/Logos/Regular/robots_logo.png</file>
		</image>
		<image name="Peppers">
			<file>../_COMMON/Logos/Regular/peppers_logo.png</file>
		</image>
		<image name="Lobsters">
			<file>../_COMMON/Logos/Regular/lobsters_logo.png</file>
		</image>
		<image name="Slammers">
			<file>../_COMMON/Logos/Regular/slammers_logo.png</file>
		</image>
		<image name="Headbands">
			<file>../_COMMON/Logos/Regular/headbands_logo.png</file>
		</image>
		<image name="Tornadoes">
			<file>../_COMMON/Logos/Regular/tornados_logo.png</file>
		</image>
		<image name="Hurricanes">
			<file>../_COMMON/Logos/Regular/hurricanes_logo.png</file>
		</image>
		<image name="Wreckers">
			<file>../_COMMON/Logos/Regular/wreckers_logo.png</file>
		</image>
		<image name="UFOs">
			<file>../_COMMON/Logos/Regular/ufos_logo.png</file>
		</image>
		<image name="Ghosts">
			<file>../_COMMON/Logos/Regular/ghosts_logo.png</file>
		</image>
		<image name="Infernos">
			<file>../_COMMON/Logos/Regular/infernos_logo.png</file>
		</image>
		<image name="Firecrackers">
			<file>../_COMMON/Logos/Regular/firecrackers_logo.png</file>
		</image>
		<image name="CustomBG">
			<file>team_bg.png</file>
		</image>
		<image name="CustomBG2">
			<file>team2_bg.png</file>
		</image>
		<image name="BouncersBG">
			<file>sb_bg.tga</file>
		</image>
		<image name="DunkersBG">
			<file>fop_bg.tga</file>
		</image>
		<image name="AllstarsBG">
			<file>as_bg.png</file>
		</image>
		<image name="RocketsBG">
			<file>jn_bg.png</file>
		</image>
		<image name="SpongeBob">
			<file>../_COMMON/Spongebob_Idle.anm</file>
		</image>
		<image name="Patrick">
			<file>../_COMMON/Patrick_Idle.anm</file>
		</image>
		<image name="SandyCheeks">
			<file>../_COMMON/Sandy_Idle.anm</file>
		</image>
		<image name="Squidward">
			<file>../_COMMON/Squidward_Idle.anm</file>
		</image>
		<image name="JimmyNeutron">
			<file>../_COMMON/JimmyNeutron_Idle.anm</file>
		</image>
		<image name="Goddard">
			<file>../_COMMON/Goddard_Idle.anm</file>
		</image>
		<image name="Sheen">
			<file>../_COMMON/Sheen_Idle.anm</file>
		</image>
		<image name="CindyVortex">
			<file>../_COMMON/CindyVortex_Idle.anm</file>
		</image>
		<image name="Timmy">
			<file>../_COMMON/Timmy_Idle.anm</file>
		</image>
		<image name="AJ">
			<file>../_COMMON/AJ_Idle.anm</file>
		</image>
		<image name="Wanda">
			<file>../_COMMON/Wanda_Idle.anm</file>
		</image>
		<image name="Cosmo">
			<file>../_COMMON/Cosmo_Idle.anm</file>
		</image>
		<image name="ReggieRocket">
			<file>../_COMMON/Reggie_Idle.anm</file>
		</image>
		<image name="Danny">
			<file>../_COMMON/Danny_Idle.anm</file>
		</image>
		<image name="TommyPickles">
			<file>../_COMMON/TommyPickles_Idle.anm</file>
		</image>
		<image name="Jenny">
			<file>../_COMMON/Jenny_Idle.anm</file>
		</image>
		<image name="Tak">
			<file>../_COMMON/Tak_Idle.anm</file>
		</image>
	</defs>
	<layout>
		<sprite>
			<def_name>background</def_name>
			<pos>0, 0</pos>
			<size>0, 0</size>
			<layer>0</layer>
		</sprite>
		<sprite>
			<def_name>textbar</def_name>
			<pos>10, 525</pos>
			<layer>1</layer>
		</sprite>
		<text name="title1">
			<def_name>TitleFont</def_name>
			<pos>-5, -5</pos>
			<size>250, 56</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>CT_TITLE_1</default_text_id>
			<layer>2</layer>
		</text>
		<text name="title2">
			<def_name>TitleFont</def_name>
			<pos>10, 22</pos>
			<size>250, 80</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>CT_TITLE_2</default_text_id>
			<layer>2</layer>
		</text>
		<text name="title3">
			<def_name>TitleFont</def_name>
			<pos>-5, 73</pos>
			<size>250, 80</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>CT_TITLE_3</default_text_id>
			<layer>2</layer>
		</text>
		<button name="next">
			<def_name_norm>NextBtnSplat</def_name_norm>
			<pos>513, 372</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_NEXT</text_id>
			</tooltip>
			<onclick action="ct_nextclicked" />
			<distance>25</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<button name="back">
			<def_name_norm>BackBtnSplat</def_name_norm>
			<pos>642, 348</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_BACK</text_id>
			</tooltip>
			<onclick action="navback" />
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text>
			<def_name>BackBtnFont</def_name>
			<pos>644, 401</pos>
			<size>100, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>right</justify_horz>
			<default_text_id>FE_BACK</default_text_id>
			<layer>5</layer>
		</text>
		<text>
			<def_name>NextBtnFont</def_name>
			<pos>560, 460</pos>
			<size>150, 55</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<default_text_id>FE_NEXT</default_text_id>
			<layer>5</layer>
		</text>
		<text name="tooltiptxt">
			<def_name>buttonfont</def_name>
			<pos>20, 520</pos>
			<size>550, 85</size>
			<colour>0, 0, 0</colour>
			<justify_horz>left</justify_horz>
			<layer>2</layer>
		</text>
		<button name="customizeButton">
			<def_name_norm>SSplat</def_name_norm>
			<pos>347,330</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CT_TIP_CUST</text_id>
			</tooltip>
			<!-- onclick action="navto">ChoosePlayers</onclick -->
			<onclick action="ct_customizeclicked" />
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text name="customizeText">
			<def_name>BackBtnFont</def_name>
			<pos>281, 435</pos>
			<size>350, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>CT_CUST</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>5</layer>
		</text>
		<button name="randomButton">
			<def_name_norm>SSplat</def_name_norm>
			<pos>347,330</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Randomize_Button.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CT_TIP_RANDOM</text_id>
			</tooltip>
			<!-- onclick action="navto">ChoosePlayers</onclick -->
			<onclick action="ct_randomclicked" />
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text name="randomText">
			<def_name>BackBtnFont</def_name>
			<pos>281, 435</pos>
			<size>350, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>CP_RANDOM</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>5</layer>
		</text>
		<itemgroup name="random">
			<item>randomButton</item>
			<item>randomText</item>
		</itemgroup>
		<button name="custTeamsButton">
			<def_name_norm>MSplat</def_name_norm>
			<pos>577,100</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CT_TIP_CUST_TEAMS</text_id>
			</tooltip>
			<!-- onclick action="navto">ChoosePlayers</onclick -->
			<onclick action="ct_togglemode" />
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text name="custTeamsText">
			<def_name>BackBtnFont</def_name>
			<pos>691, 248</pos>
			<size>100, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>CT_CUST_TEAMS</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>5</layer>
		</text>
		<button name="prevTeam">
			<def_name_norm>arrowLeftLg</def_name_norm>
			<pos>32, 264</pos>
			<layer>1</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
			<onclick action="ct_prevteamclicked" />
			<tooltip control="tooltiptxt">
				<text_id>CT_TIP_LEFT_ARROW</text_id>
			</tooltip>
		</button>
		<button name="nextTeam">
			<def_name_norm>arrowRightLg</def_name_norm>
			<pos>162, 375</pos>
			<layer>1</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
			<onclick action="ct_nextteamclicked" />
			<tooltip control="tooltiptxt">
				<text_id>CT_TIP_RIGHT_ARROW</text_id>
			</tooltip>
		</button>
		<text name="eastwest">
			<def_name>NextBtnFont</def_name>
			<pos>602,59</pos>
			<size>200, 60</size>
			<colour>232, 124, 0</colour>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<text name="teamname">
			<def_name>TitleFont</def_name>
			<pos>289,11</pos>
			<size>500, 70</size>
			<colour>232, 124, 0</colour>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<sprite name="teambg">
			<pos>271,76</pos>
			<layer>3</layer>
		</sprite>
		<!--sprite name="teamplayers">
			<pos>250, 70</pos>
			<layer>4</layer>
		</sprite-->
		<tcsprite name="teamplayer3">
			<pos>436, 249</pos>
			<layer>4</layer>
		</tcsprite>
		<tcsprite name="teamplayer2">
			<pos>589, 290</pos>
			<layer>4</layer>
		</tcsprite>
		<tcsprite name="teamplayer1">
			<pos>351, 310</pos>
			<layer>4</layer>
		</tcsprite>
		<tcsprite name="teamplayer0">
			<pos>498, 352</pos>
			<layer>4</layer>
		</tcsprite>
		<sprite>
			<def_name>white_strip</def_name>
			<pos>266,315</pos>
			<size>0, 0</size>
			<layer>4</layer>
		</sprite>
		<sprite name="teamlogo">
			<pos>134,215</pos>
			<layer>5</layer>
		</sprite>
		<itemgroup name="customize">
			<item>customizeButton</item>
			<item>customizeText</item>
		</itemgroup>
		<itemgroup name="colourtext">
			<item>title1</item>
			<item>title2</item>
			<item>title3</item>
		</itemgroup>
		<itemgroup name="colourtext2">
			<item>teamname</item>
			<item>eastwest</item>
		</itemgroup>
	</layout>
	<introscript>
		<pause>100</pause>
		<playsound>data:Audio\\SFX\\Arrow_Coming_Into_Screen.wav</playsound>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Splat_Large.wav</playsound>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Splat_Small.wav</playsound>
	</introscript>
</fescreen>