<fescreen name="PlayerStats" typeid="PlayerStats">
	<basedir>data:FrontEnd\PlayerStats</basedir>
	<defs>
		<image name="overlay">
			<file>../_COMMON/checkered.bmp</file>
		</image>
		<image name="arrowLeft">
			<file>arrow_left.tga</file>
		</image>
		<image name="arrowRight">
			<file>arrow_right.tga</file>
		</image>
		<image name="SpongeBob">
			<file>../_COMMON/Spongebob_Idle.anm</file>
		</image>
		<image name="Patrick">
			<file>../_COMMON/Patrick_Idle.anm</file>
		</image>
		<image name="SandyCheeks">
			<file>../_COMMON/Sandy_Idle.anm</file>
		</image>
		<image name="Squidward">
			<file>../_COMMON/Squidward_Idle.anm</file>
		</image>
		<image name="JimmyNeutron">
			<file>../_COMMON/JimmyNeutron_Idle.anm</file>
		</image>
		<image name="Goddard">
			<file>../_COMMON/Goddard_Idle.anm</file>
		</image>
		<image name="Sheen">
			<file>../_COMMON/Sheen_Idle.anm</file>
		</image>
		<image name="CindyVortex">
			<file>../_COMMON/CindyVortex_Idle.anm</file>
		</image>
		<image name="Timmy">
			<file>../_COMMON/Timmy_Idle.anm</file>
		</image>
		<image name="AJ">
			<file>../_COMMON/AJ_Idle.anm</file>
		</image>
		<image name="Wanda">
			<file>../_COMMON/Wanda_Idle.anm</file>
		</image>
		<image name="Cosmo">
			<file>../_COMMON/Cosmo_Idle.anm</file>
		</image>
		<image name="ReggieRocket">
			<file>../_COMMON/Reggie_Idle.anm</file>
		</image>
		<image name="Danny">
			<file>../_COMMON/Danny_Idle.anm</file>
		</image>
		<image name="TommyPickles">
			<file>../_COMMON/TommyPickles_Idle.anm</file>
		</image>
		<image name="Jenny">
			<file>../_COMMON/Jenny_Idle.anm</file>
		</image>
		<image name="Tak">
			<file>../_COMMON/Tak_Idle.anm</file>
		</image>
		<image name="button_close">
			<file>../_COMMON/Splats/NextBtnSplat.anm</file>
		</image>
		<image name="panel">
			<file>panel_lg.png</file>
		</image>
		<image name="stat_dot">
			<file>stat_dot.tga</file>
		</image>
		<image name="stat_dot_fill">
			<file>stat_dot_fill.png</file>
		</image>
		<font name="font_10">
			<font_name>Impact</font_name>
			<font_size>28</font_size>
		</font>
		<font name="font_12">
			<font_name>Impact</font_name>
			<font_size>30</font_size>
		</font>
		<font name="font_14">
			<font_name>Impact</font_name>
			<font_size>36</font_size>
		</font>
		<font name="font_24">
			<font_name>Impact</font_name>
			<font_size>60</font_size>
		</font>
		<font name="font_30">
			<font_name>Impact</font_name>
			<font_size>80</font_size>
		</font>
	</defs>
	<layout>
		<sprite name="overlay">
			<def_name>overlay</def_name>
			<pos>0, 0</pos>
			<size>0, 0</size>
			<layer>3</layer>
		</sprite>
		<sprite name="panel">
			<def_name>panel</def_name>
			<pos>156,122</pos>
			<size>0, 0</size>
			<layer>3</layer>
		</sprite>
		<text name="name">
			<def_name>font_14</def_name>
			<pos>181, 375</pos>
			<size>200, 50</size>
			<colour>255, 255, 255</colour>
			<justify_horz>center</justify_horz>
			<layer>3</layer>
		</text>
		<!--listbox name="statslb">
			<pos>372, 374</pos>
			<size>600, 250</size>
			<layer>5</layer>
			<hittestable>true</hittestable>
			<num_rows>4</num_rows>
			<num_columns>4</num_columns>
			<text>
				<size>32, 25</size>
				<def_name>buttonfont_S</def_name>
				<colour>225, 123, 0</colour>
				<justify_horz>center</justify_horz>
				<justify_vert>center</justify_vert>
			</text>
		</listbox-->
		<listbox name="statslb">
			<pos>273,189</pos>
			<size>200, 600</size>
			<layer>5</layer>
			<hittestable>true</hittestable>
			<num_rows>8</num_rows>
			<num_columns>1</num_columns>
			<text>
				<size>200, 26</size>
				<def_name>font_10</def_name>
				<colour>255, 255, 255</colour>
				<justify_horz>right</justify_horz>
				<justify_vert>top</justify_vert>
			</text>
		</listbox>
		<button name="statRight">
			<def_name_norm>arrowRightLg</def_name_norm>
			<pos>138,392</pos>
			<layer>5</layer>
			<onclick action="ps_nextplayerstat">2</onclick>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
		</button>
		<button name="statLeft">
			<def_name_norm>arrowLeftLg</def_name_norm>
			<pos>22,308</pos>
			<layer>5</layer>
			<onclick action="ps_prevplayerstat">3</onclick>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
		</button>	
		<button name="closeStat">
			<def_name_norm>button_close</def_name_norm>
			<pos>513, 372</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<!--tooltip control="tooltiptxt">
				<text_id>FE_TIP_BACK</text_id>
			</tooltip-->
			<onclick action="ps_closestat"/>
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text>
			<def_name>font_24</def_name>
			<pos>560, 457</pos>
			<size>140, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>FE_DONE</default_text_id>
			<justify_horz>left</justify_horz>
			<layer>6</layer>
		</text>
		<tcsprite name="statPlayer">
			<pos>279, 365</pos>
			<layer>4</layer>
		</tcsprite>
		<text>
			<def_name>font_30</def_name>
			<pos>380,95</pos>
			<size>400, 80</size>
			<colour>232, 124, 0</colour>
			<default_text_id>ST_TITLE</default_text_id>
			<justify_horz>left</justify_horz>
			<layer>6</layer>
		</text>
		<sprite name="dot11">
			<!-- def_name>stat_dot</def_name-->
			<pos>479,198</pos>
			<size>0, 0</size>
			<layer>6</layer>
		</sprite>
		<sprite name="dot12">
			<!-- def_name>stat_dot</def_name-->
			<pos>498,198</pos>
			<size>0, 0</size>
			<layer>6</layer>
		</sprite>
		<sprite name="dot21">
			<!-- def_name>stat_dot</def_name-->
			<pos>479,224</pos>
			<size>0, 0</size>
			<layer>6</layer>
		</sprite>
	</layout>
	<num_columns>10</num_columns>
<introscript>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Arrow_Coming_Into_Screen.wav</playsound>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Splat_Normal.wav</playsound>
</fescreen>