<fescreen name="ChoosePlayers" typeid="ChoosePlayers">
	<basedir>data:FrontEnd\ChoosePlayers</basedir>
	<defs>
		<image name="background">
			<file>chs_plyr_bg.png</file>
		</image>
		<image name="background2">
			<file>chs_plyr_bg2.png</file>
		</image>
		<image name="arrow_left">
			<file>arrow_left_sm.tga</file>
		</image>
		<image name="arrow_right">
			<file>arrow_right_sm.tga</file>
		</image>
		<image name="splat_nav">
			<file>splat_nav.tga</file>
		</image>
		<image name="stat_name">
			<file>stat_name.tga</file>
		</image>
		<image name="help_text">
			<file>../_COMMON/help_text.png</file>
		</image>
		<image name="SpongeBob">
			<file>../_COMMON/Spongebob_Idle.anm</file>
		</image>
		<image name="Patrick">
			<file>../_COMMON/Patrick_Idle.anm</file>
		</image>
		<image name="SandyCheeks">
			<file>../_COMMON/Sandy_Idle.anm</file>
		</image>
		<image name="Squidward">
			<file>../_COMMON/Squidward_Idle.anm</file>
		</image>
		<image name="JimmyNeutron">
			<file>../_COMMON/JimmyNeutron_Idle.anm</file>
		</image>
		<image name="Goddard">
			<file>../_COMMON/Goddard_Idle.anm</file>
		</image>
		<image name="Sheen">
			<file>../_COMMON/Sheen_Idle.anm</file>
		</image>
		<image name="CindyVortex">
			<file>../_COMMON/CindyVortex_Idle.anm</file>
		</image>
		<image name="Timmy">
			<file>../_COMMON/Timmy_Idle.anm</file>
		</image>
		<image name="AJ">
			<file>../_COMMON/AJ_Idle.anm</file>
		</image>
		<image name="Wanda">
			<file>../_COMMON/Wanda_Idle.anm</file>
		</image>
		<image name="Cosmo">
			<file>../_COMMON/Cosmo_Idle.anm</file>
		</image>
		<image name="ReggieRocket">
			<file>../_COMMON/Reggie_Idle.anm</file>
		</image>
		<image name="Danny">
			<file>../_COMMON/Danny_Idle.anm</file>
		</image>
		<image name="TommyPickles">
			<file>../_COMMON/TommyPickles_Idle.anm</file>
		</image>
		<image name="Jenny">
			<file>../_COMMON/Jenny_Idle.anm</file>
		</image>
		<image name="Tak">
			<file>../_COMMON/Tak_Idle.anm</file>
		</image>
		<font name="font_10">
			<font_name>Impact</font_name>
			<font_size>28</font_size>
		</font>
		<font name="font_12">
			<font_name>Impact</font_name>
			<font_size>30</font_size>
		</font>
		<font name="font_13">
			<font_name>Impact</font_name>
			<font_size>33</font_size>
		</font>
		<font name="font_14">
			<font_name>Impact</font_name>
			<font_size>36</font_size>
		</font>
		<font name="font_16">
			<font_name>Impact</font_name>
			<font_size>40</font_size>
		</font>
		<font name="font_24">
			<font_name>Impact</font_name>
			<font_size>60</font_size>
		</font>
		<font name="font_30">
			<font_name>Impact</font_name>
			<font_size>80</font_size>
		</font>
		<font name="TitleFont">
			<font_name>Impact</font_name>
			<font_size>70</font_size>
		</font>
	</defs>
	<layout>
		<sprite name="bg">
			<def_name>background</def_name>
			<pos>0, 0</pos>
			<size>0, 0</size>
			<layer>0</layer>
		</sprite>
		<sprite>
			<def_name>help_text</def_name>
			<pos>10, 525</pos>
			<size>0, 0</size>
			<layer>3</layer>
		</sprite>
		<sprite name="splat_nav">
			<def_name>splat_nav</def_name>
			<pos>555,340</pos>
			<size>0, 0</size>
			<layer>0</layer>
		</sprite>
		<button name="next">
			<def_name_norm>NextBtnSplat</def_name_norm>
			<pos>513, 372</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_NEXT</text_id>
			</tooltip>
			<!--onclick action="navto">CustomizeTeam</onclick-->
			<onclick action="cp_nextclicked"/>
			<distance>25</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<button name="back">
			<def_name_norm>BackBtnSplat</def_name_norm>
			<pos>642, 348</pos>
			<layer>5</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_BACK</text_id>
			</tooltip>
			<onclick action="navback"/>
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text>
			<def_name>font_10</def_name>
			<pos>653, 405</pos>
			<size>100, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>right</justify_horz>
			<default_text_id>FE_BACK</default_text_id>
			<layer>5</layer>
		</text>
		<text>
			<def_name>font_24</def_name>
			<pos>560, 454</pos>
			<size>110, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>FE_NEXT</default_text_id>
			<justify_horz>left</justify_horz>
			<layer>5</layer>
		</text>
		<button name="randomizebtn">
			<def_name_norm>SSplat</def_name_norm>
			<pos>356,355</pos>
			<layer>1</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Randomize_Button.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_RANDOM</text_id>
			</tooltip>
			<onclick action="cp_randomizeplayers"/>
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text>
			<def_name>font_14</def_name>
			<pos>389,455</pos>
			<size>150, 60</size>
			<colour>255, 255, 255</colour>
			<default_text_id>CP_RANDOM</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>2</layer>
		</text>
		<button>
			<def_name_norm>arrowLeftSm</def_name_norm>
			<pos>21,377</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWLEFT</text_id>
			</tooltip>
			<onclick action="cp_prevplayer">0</onclick>
		</button>
		<button>
			<def_name_norm>arrowRightSm</def_name_norm>
			<pos>74,411</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWRIGHT</text_id>
			</tooltip>
			<onclick action="cp_nextplayer">0</onclick>
		</button>
		<button>
			<def_name_norm>arrowLeftSm</def_name_norm>
			<pos>222,342</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWLEFT</text_id>
			</tooltip>
			<onclick action="cp_prevplayer">1</onclick>
		</button>
		<button>
			<def_name_norm>arrowRightSm</def_name_norm>
			<pos>275,376</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWRIGHT</text_id>
			</tooltip>
			<onclick action="cp_nextplayer">1</onclick>
		</button>
		<button>
			<def_name_norm>arrowLeftSm</def_name_norm>
			<pos>423,306</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWLEFT</text_id>
			</tooltip>
			<onclick action="cp_prevplayer">2</onclick>
		</button>
		<button>
			<def_name_norm>arrowRightSm</def_name_norm>
			<pos>476,340</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWRIGHT</text_id>
			</tooltip>
			<onclick action="cp_nextplayer">2</onclick>
		</button>
		<button>
			<def_name_norm>arrowLeftSm</def_name_norm>
			<pos>626,271</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\0_Arrow_Click_Mouse_Backward.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWLEFT</text_id>
			</tooltip>
			<onclick action="cp_prevplayer">3</onclick>
		</button>
		<button>
			<def_name_norm>arrowRightSm</def_name_norm>
			<pos>679,305</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\Arrow_Grows.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Arrow_Click_Mouse.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_ARROWRIGHT</text_id>
			</tooltip>
			<onclick action="cp_nextplayer">3</onclick>
		</button>
		<button>
			<def_name_norm>stat_name</def_name_norm>
			<def_name_over>stat_name</def_name_over>
			<def_name_down>stat_name</def_name_down>
			<pos>5,148</pos>
			<layer>1</layer>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_STAT</text_id>
			</tooltip>
			<onclick action="cp_showstat">0</onclick>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
		</button>
		<button>
			<def_name_norm>stat_name</def_name_norm>
			<def_name_over>stat_name</def_name_over>
			<def_name_down>stat_name</def_name_down>
			<pos>207,113</pos>
			<layer>1</layer>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_STAT</text_id>
			</tooltip>
			<onclick action="cp_showstat">1</onclick>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
		</button>
		<button>
			<def_name_norm>stat_name</def_name_norm>
			<def_name_over>stat_name</def_name_over>
			<def_name_down>stat_name</def_name_down>
			<pos>409,77</pos>
			<layer>1</layer>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_STAT</text_id>
			</tooltip>
			<onclick action="cp_showstat">2</onclick>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
		</button>
		<button>
			<def_name_norm>stat_name</def_name_norm>
			<def_name_over>stat_name</def_name_over>
			<def_name_down>stat_name</def_name_down>
			<pos>611,42</pos>
			<layer>1</layer>
			<tooltip control="tooltiptxt">
				<text_id>CP_TIP_STAT</text_id>
			</tooltip>
			<onclick action="cp_showstat">3</onclick>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
		</button>
		<tcsprite name="player0">
			<def_name>SpongeBob</def_name>
			<pos>129,434</pos>
			<layer>3</layer>
		</tcsprite>
		<text name="playerName0">
			<def_name>font_13</def_name>
			<pos>14,149</pos>
			<size>200, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<layer>3</layer>
		</text>
		<text>
			<def_name>font_12</def_name>
			<pos>100,183</pos>
			<size>100, 60</size>
			<colour>232, 124, 0</colour>
			<default_text_id>POSITION_GUARD</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<tcsprite name="player1">
			<def_name>CindyVortex</def_name>
			<pos>331,399</pos>
			<layer>3</layer>
		</tcsprite>
		<text name="playerName1">
			<def_name>font_13</def_name>
			<pos>216,114</pos>
			<size>200, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<layer>3</layer>
		</text>
		<text>
			<def_name>font_12</def_name>
			<pos>301,148</pos>
			<size>100, 60</size>
			<colour>232, 124, 0</colour>
			<default_text_id>POSITION_FORWARD</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<tcsprite name="player2">
			<def_name>TommyPickles</def_name>
			<pos>533,363</pos>
			<layer>3</layer>
		</tcsprite>
		<text name="playerName2">
			<def_name>font_13</def_name>
			<pos>418,78</pos>
			<size>200, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<layer>3</layer>
		</text>
		<text>
			<def_name>font_12</def_name>
			<pos>503,112</pos>
			<size>100, 60</size>
			<colour>232, 124, 0</colour>
			<default_text_id>POSITION_CENTER</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<tcsprite name="player3">
			<def_name>Timmy</def_name>
			<pos>735,328</pos>
			<layer>3</layer>
		</tcsprite>
		<text name="playerName3">
			<def_name>font_13</def_name>
			<pos>620, 43</pos>
			<size>200, 30</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<layer>3</layer>
		</text>
		<text>
			<def_name>font_12</def_name>
			<pos>705,77</pos>
			<size>100, 60</size>
			<colour>232, 124, 0</colour>
			<default_text_id>POSITION_BENCH</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<text name="tooltiptxt">
			<def_name>font_16</def_name>
			<pos>20, 533</pos>
			<size>550, 65</size>
			<colour>0, 0, 0</colour>
			<justify_horz>left</justify_horz>
			<layer>6</layer>
		</text>	
		<text name="title1">
			<def_name>TitleFont</def_name>
			<pos>-5, -5</pos>
			<size>400, 56</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>CP_TITLE1</default_text_id>
			<layer>2</layer>
		</text>
		<text name="title2">
			<def_name>TitleFont</def_name>
			<pos>-5, 22</pos>
			<size>250, 80</size>
			<colour>255, 255, 255</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>CP_TITLE2</default_text_id>
			<layer>2</layer>
		</text>
		<itemgroup name="colourtext">
			<item>title1</item>
			<item>title2</item>
		</itemgroup>
	</layout>
	<introscript>
		<pause>100</pause>
		<playsound>data:Audio\\SFX\\Arrow_Coming_Into_Screen.wav</playsound>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Splat_Large.wav</playsound>
		<pause>200</pause>
		<playsound>data:Audio\\SFX\\Splat_Small_3.wav</playsound>
	</introscript>
</fescreen>