<fescreen name="AwardTrophy" typeid="Award">
	<cannavback>false</cannavback>
	<basedir>data:FrontEnd\AWARDTROPHY</basedir>
	<defs>
		<image name="background">
			<file>trophy_bg.png</file>
		</image>
		<image name="help_text">
			<file>../_COMMON/help_text.png</file>
		</image>
		<image name="hof_trophy">
			<file>trophy.anm</file>
		</image>
		<image name="Bouncers">
			<file>../_COMMON/Logos/Large/bouncers_lg.png</file>
		</image>
		<image name="Rockets">
			<file>../_COMMON/Logos/Large/rockets_lg.png</file>
		</image>
		<image name="Dunkers">
			<file>../_COMMON/Logos/Large/dunkers_lg.png</file>
		</image>
		<image name="Allstars">
			<file>../_COMMON/Logos/Large/allstars_lg.png</file>
		</image>
		<image name="High Tops">
			<file>../_COMMON/Logos/Large/high_tops_lg.png</file>
		</image>
		<image name="Deflators">
			<file>../_COMMON/Logos/Large/deflators_lg.png</file>
		</image>
		<image name="Goobers">
			<file>../_COMMON/Logos/Large/goobers_lg.png</file>
		</image>
		<image name="Flyin' Pigs">
			<file>../_COMMON/Logos/Large/flyin_pigs_lg.png</file>
		</image>
		<image name="Unstoppables">
			<file>../_COMMON/Logos/Large/unstoppables_lg.png</file>
		</image>
		<image name="Saggy Bottoms">
			<file>../_COMMON/Logos/Large/saggy_bottoms_lg.png</file>
		</image>
		<image name="Typhoons">
			<file>../_COMMON/Logos/Large/typhoons_lg.png</file>
		</image>
		<image name="Troublemakers">
			<file>../_COMMON/Logos/Large/troublemakers_lg.png</file>
		</image>
		<image name="Lobsters">
			<file>../_COMMON/Logos/Large/lobsters_lg.png</file>
		</image>
		<image name="Robots">
			<file>../_COMMON/Logos/Large/robots_lg.png</file>
		</image>
		<image name="Peppers">
			<file>../_COMMON/Logos/Large/peppers_lg.png</file>
		</image>
		<image name="Slammers">
			<file>../_COMMON/Logos/Large/slammers_lg.png</file>
		</image>
		<image name="Headbands">
			<file>../_COMMON/Logos/Large/headbands_lg.png</file>
		</image>
		<image name="Tornadoes">
			<file>../_COMMON/Logos/Large/tornados_lg.png</file>
		</image>
		<image name="Hurricanes">
			<file>../_COMMON/Logos/Large/hurricanes_lg.png</file>
		</image>
		<image name="Wreckers">
			<file>../_COMMON/Logos/Large/wreckers_lg.png</file>
		</image>
		<image name="UFOs">
			<file>../_COMMON/Logos/Large/ufos_lg.png</file>
		</image>
		<image name="Ghosts">
			<file>../_COMMON/Logos/Large/ghosts_lg.png</file>
		</image>
		<image name="Infernos">
			<file>../_COMMON/Logos/Large/infernos_lg.png</file>
		</image>
		<image name="Firecrackers">
			<file>../_COMMON/Logos/Large/firecrackers_lg.png</file>
		</image>		
		<font name="BackBtnFont">
			<font_name>Impact</font_name>
			<font_size>28</font_size>
		</font>
		<font name="NextBtnFont">
			<font_name>Impact</font_name>
			<font_size>55</font_size>
		</font>
		<font name="TitleFont">
			<font_name>Impact</font_name>
			<font_size>75</font_size>
		</font>
		<font name="TooltipFont">
			<font_name>Impact</font_name>
			<font_size>40</font_size>
		</font>
		<font name="TextFont">
			<font_name>Impact</font_name>
			<font_size>45</font_size>
		</font>
	</defs>
	<layout>
		<sprite name="bg">
			<def_name>background</def_name>
			<pos>0, 0</pos>
			<layer>0</layer>
		</sprite>
		<sprite name="help_text">
			<def_name>help_text</def_name>
			<pos>10,525</pos>
			<layer>1</layer>
		</sprite>
		<button name="next_btn">
			<def_name_norm>NextBtnSplat</def_name_norm>
			<pos>513, 372</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_NEXT</text_id>
			</tooltip>
			<onclick action="awd_nextclicked"/>
			<distance>25</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text name="next_txt">
			<def_name>NextBtnFont</def_name>
			<pos>556, 460</pos>
			<size>200, 65</size>
			<colour>255, 255, 255</colour>
			<default_text_id>FE_NEXT</default_text_id>
			<justify_horz>left</justify_horz>
			<layer>4</layer>
		</text>
		<sprite name="help_text">
			<def_name>help_text</def_name>
			<pos>10,525</pos>
			<layer>1</layer>
		</sprite>
		<text name="title">
			<def_name>TitleFont</def_name>
			<pos>0, -18</pos>
			<size>800, 70</size>
			<colour>232, 124, 0</colour>
			<justify_horz>left</justify_horz>
			<layer>2</layer>
			<default_text_id>AT_TITLE</default_text_id>
		</text>
		<text name="text">
			<def_name>TextFont</def_name>
			<pos>245, 285</pos>
			<size>550, 70</size>
			<colour>232, 124, 0</colour>
			<justify_horz>right</justify_horz>
			<layer>4</layer>
			<default_text_id>AT_TEXT</default_text_id>
		</text>
		<sprite name="award">
			<pos>492,0</pos>
			<layer>1</layer>
		</sprite>
		<sprite name="trophy">
			<def_name>hof_trophy</def_name>
			<pos>13,68</pos>
			<layer>1</layer>
		</sprite>
		<text name="tooltiptxt">
			<def_name>TooltipFont</def_name>
			<pos>20, 533</pos>
			<size>550, 65</size>
			<colour>0, 0, 0</colour>
			<justify_horz>left</justify_horz>
			<layer>6</layer>
		</text>	
		<button name="back_btn">
			<def_name_norm>BackBtnSplat</def_name_norm>
			<pos>642, 348</pos>
			<layer>4</layer>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_BACK</text_id>
			</tooltip>
			<onclick action="navback"/>
			<distance>15</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<text name="back_txt">
			<def_name>BackBtnFont</def_name>
			<pos>602, 400</pos>
			<size>150, 25</size>
			<colour>255, 255, 255</colour>
			<default_text_id>FE_BACK</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>4</layer>
		</text>
		<itemgroup name="back">
			<item>back_txt</item>
			<item>back_btn</item>
		</itemgroup>
		<itemgroup name="next">
			<item>next_txt</item>
			<item>next_btn</item>
		</itemgroup>
	</layout>
	<introscript>
		<pause>300</pause>
		<playsound>data:Audio\\SFX\\Splat_Normal.wav</playsound>
	</introscript>
</fescreen>