<fescreen name="2Player" typeid="xplyrsdefault">
	<basedir>data:FrontEnd\2Player</basedir>
	<!-- showloadprogress>true</showloadprogress-->
	<defs>
		<image name="background">
			<file>2plyr_bg.png</file>
		</image>
		<image name="help_text">
			<file>help_text.png</file>
		</image>
		<font name="buttonfont">
			<font_name>Impact</font_name>
			<font_size>30</font_size>
		</font>
		<font name="buttonfont_L">
			<font_name>Impact</font_name>
			<font_size>35</font_size>
		</font>
		<font name="buttonfont_XL">
			<font_name>Impact</font_name>
			<font_size>40</font_size>
		</font>
		<font name="TitleFont">
			<font_name>Impact</font_name>
			<font_size>70</font_size>
		</font>
	</defs>
	<layout>
		<sprite name="bg">
			<def_name>background</def_name>
			<pos>0, 0</pos>
			<layer>1</layer>
		</sprite>		
		<sprite name="help_text">
			<def_name>help_text</def_name>
			<pos>10,525</pos>
			<layer>1</layer>
		</sprite>
		<text>
			<def_name>TitleFont</def_name>
			<pos>-6, -24</pos>
			<size>500, 80</size>
			<colour>232, 124, 0</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>2PLY_TITLE1</default_text_id>
			<layer>2</layer>
		</text>
		<text>
			<def_name>TitleFont</def_name>
			<pos>-6, 27</pos>
			<size>500, 80</size>
			<colour>232, 124, 0</colour>
			<justify_horz>left</justify_horz>
			<justify_vert>bottom</justify_horz>
			<default_text_id>2PLY_TITLE2</default_text_id>
			<layer>2</layer>
		</text>
		<button name="gimme">
			<def_name_norm>XLSplat</def_name_norm>
			<onrollover action="animevent">gim:doenter</onrollover>
			<onrolloverend action="animevent">gim:doexit</onrolloverend>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<pos>102, 79</pos>
			<layer>1</layer>
			<onclick action="setgametype">twoplayer_exhibition</onclick>
			<onclick action="navto">PreGame</onclick>
			<onclick action="gimmethegame"/>
			<tooltip control="tooltiptxt">
				<text_id>2PLY_TIP_GIMME</text_id>
			</tooltip>
			<distance>40</distance>
			<speed>2000</speed>
			<accel>4000</accel>
			<falloff>200</falloff>
		</button>
		<button name="exhibition">
			<def_name_norm>LSplat</def_name_norm>
			<onrollover action="animevent">exh:doenter</onrollover>
			<onrolloverend action="animevent">exh:doexit</onrolloverend>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<pos>333, 43</pos>
			<layer>1</layer>
			<onclick action="setgametype">twoplayer_exhibition</onclick>
			<onclick action="navto">ChooseTeamHome</onclick>
			<tooltip control="tooltiptxt">
				<text_id>2PLY_TIP_EXHIBIT</text_id>
			</tooltip>
		</button>
		<text name="gimtxt1">
			<def_name>buttonfont_L</def_name>
			<pos>205, 322</pos>
			<size>190, 40</size>
			<colour>255, 255, 255</colour>
			<default_text_id>1PLY_GIMME1</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>2</layer>
		</text>
		<text name="gimtxt2">
			<def_name>buttonfont_L</def_name>
			<pos>205, 343</pos>
			<size>190, 40</size>
			<colour>255, 255, 255</colour>
			<default_text_id>1PLY_GIMME2</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>2</layer>
		</text>
		<text name="exhtxt">
			<def_name>buttonfont_L</def_name>
			<pos>427, 280</pos>
			<size>190, 40</size>
			<colour>255, 255, 255</colour>
			<default_text_id>1PLY_EXHIBIT</default_text_id>
			<justify_horz>center</justify_horz>
			<layer>2</layer>
		</text>
		<sprite name="gim">
			<def_name>gimme</def_name>
			<pos>240, 206</pos>
			<layer>1</layer>
		</sprite>
		<sprite name="exh">
			<def_name>exh</def_name>
			<pos>460, 164</pos>
			<layer>1</layer>
		</sprite>
		<button name="back">
			<def_name_norm>BackBtnSplat</def_name_norm>
			<onrollover action="play">data:Audio\\SFX\\bubbles.wav</onrollover>
			<onclick action="play">data:Audio\\SFX\\Click.wav</onclick>
			<pos>646, 340</pos>
			<layer>1</layer>
			<onclick action="navback"/>
			<tooltip control="tooltiptxt">
				<text_id>FE_TIP_BACK</text_id>
			</tooltip>
		</button>
		<text name="backtxt">
			<def_name>buttonfont_L</def_name>
			<pos>642, 393</pos>
			<size>110, 40</size>
			<colour>255, 255, 255</colour>
			<default_text_id>FE_BACK</default_text_id>
			<justify_horz>right</justify_horz>
			<layer>2</layer>
		</text>
		<text name="tooltiptxt">
			<def_name>buttonfont_XL</def_name>
			<pos>20, 520</pos>
			<size>550, 80</size>
			<colour>0, 0, 0</colour>
			<justify_horz>left</justify_horz>
			<layer>2</layer>
		</text>
	</layout>
	<introscript>
		<setvisible name="gim">false</setvisible>
		<setvisible name="exh">false</setvisible>
		<setvisible name="gimtxt1">false</setvisible>
		<setvisible name="gimtxt2">false</setvisible>
		<setvisible name="exhtxt">false</setvisible>
		<setvisible name="seatxt">false</setvisible>
		<setvisible name="backtxt">false</setvisible>
		<setvisible name="tooltiptxt">false</setvisible>
		
		<pause>200</pause>
		
		<playsound>data:Audio\\SFX\\Splat_Large_2.wav</playsound>
		
		<pause>200</pause>
		
		<playsound>data:Audio\\SFX\\Splat_Large.wav</playsound>		
		<setvisible>true</setvisible>
	</introscript>
</fescreen>