-- {GameFolder}\achieve.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createButtonSysCtrl(wnd, "back")
	setCtrlFrame(ctrl, { x=10, y=10, w=167, h=54 }, { x=22, y=8 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Map]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0020, y=0.3945, w=0.2480, h=0.1055 }, { x=0.0430, y=0.0156 }, 0)

	ctrl = createFrameCtrl(wnd, "noname")
	setCtrlFrame(ctrl, { x=1, y=500, w=422, h=240 }, { x=160, y=120 }, 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.0000, w=1.0000, h=0.8516 }, { x=0.3145, y=0.2344 }, 0)
	setCtrlTexture(ctrl, "gui_frame00")
	drawFrameCtrlInnerRect(ctrl, true)

	ctrl = createLabelCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=130, y=600, w=90, h=30 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold36", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Right + align.Middle, 0)
	setCtrlText(ctrl, "[Bank]", 0)
	enableCtrl(ctrl, false)

	ctrl = createLabelCtrl(wnd, "bank")
	setCtrlRect(ctrl, { x=230, y=600, w=140, h=30 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold36", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 0.600, 0)
	setCtrlAlign(ctrl, align.Left + align.Middle, 0)
	setCtrlText(ctrl, "0000000", 0)
	enableCtrl(ctrl, false)

	ctrl = createLabelCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=130, y=560, w=90, h=30 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold36", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Right + align.Middle, 0)
	setCtrlText(ctrl, "[House]", 0)
	enableCtrl(ctrl, false)

	ctrl = createLabelCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=107, y=670, w=220, h=30 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold36", 0)
	setCtrlColor(ctrl, 1.000, 1.000, 1.000, 0)
	setCtrlAlign(ctrl, align.Center + align.Middle, 0)
	setCtrlText(ctrl, "[PlayerHouse]", 0)
	enableCtrl(ctrl, false)

	ctrl = createImageCtrl(wnd, "noname")
	setCtrlRect(ctrl, { x=230, y=556, w=143, h=32 }, 0)
	setCtrlUVRect(ctrl, { x=0.6270, y=0.8770, w=0.2793, h=0.0625 }, 0)
	setCtrlTexture(ctrl, "gui_frame00", 0)
	enableCtrl(ctrl, false)

	ctrl = createProgressBarSysCtrl(wnd, "house")
	setCtrlRect(ctrl, { x=230, y=556, w=143, h=31 }, 0)
	setCtrlTexture(ctrl, "gui_frame00", 0)
	setCtrlUVRect(ctrl, { x=0.6270, y=0.9395, w=0.2793, h=0.0605 }, 0)


end
