-- {GameFolder}\map.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createButtonSysCtrl(wnd, "back")
	setCtrlFrame(ctrl, { x=10, y=10, w=178, h=54 }, { x=22, y=8 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Back]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0020, y=0.3945, w=0.2480, h=0.1055 }, { x=0.0430, y=0.0156 }, 0)

	ctrl = createButtonSysCtrl(wnd, "play")
	setCtrlFrame(ctrl, { x=830, y=10, w=178, h=54 }, { x=22, y=8 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[Play]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0020, y=0.3945, w=0.2480, h=0.1055 }, { x=0.0430, y=0.0156 }, 0)

	ctrl = createButtonSysCtrl(wnd, "achieve")
	setCtrlFrame(ctrl, { x=368, y=10, w=288, h=54 }, { x=22, y=8 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "[PlayerHouse]")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0020, y=0.3945, w=0.2480, h=0.1055 }, { x=0.0430, y=0.0156 }, 0)


end
