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	FullName="01 - Goal of the game"
	formatVersion="1.0">
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		MinCorner="-120,-120,-20"
		Name="Boundaries">
		<Mesh Mesh="Boundary"
			Name="ForceFieldAccuracy/Boundary"
			Position="0, 0, 0"
			Rotation="0,0,0"
			Scale="5, 5, 5" />
	</BoundingBox>
	<Message>You can see the jumper on the left and the target on the right. The goal is to reach the target. Sometimes the best action is no action, so sit back and watch the jumper reach the teleport.</Message>
	<Message>It can be that simple, though it is not always the case as you will see in the next tutorials. Click  the Continue tutorial button once the jump is done.</Message>
	<ForceFieldVisualization TimeToLive="10,20">
		<Trail HeadHeight="5"
			HeadMaterial="ForceFieldAccuracy/LightRibbonTrailHead"
			HeadWidth="5"
			Material="ForceFieldAccuracy/LightRibbonTrail"
			MaxElements="20"
			NumberOfChains="1"
			TrailLength="50"
			UseColours="true"
			UseTextureCoords="true">
			<Chain ColorChange="0.1, 0.1, 0.1, 0.1"
				Index="0"
				InitialColor="1.0, 0.8, 0"
				InitialWidth="4"
				WidthChange="0.5" />
		</Trail>
	</ForceFieldVisualization>
	<GroundLevel Value="300" />
	<Preset>
		<Camera Pos="-5.04,19.7233,119.6"
			Type="camera_script1" />
		<Jumper Create="1"
			Position="-56.8705,36.9597,0" />
		<Wind Enabled="true" />
		<Info Name="Configuration" />
		<Info Name="Drop zone name">01 - Goal of the game</Info>
		<Info Name="Exit weight"
			Units="Mass">72.5748</Info>
		<Info Name="Canopy size"
			Units="Area">20.4387</Info>
		<Info Name="Input type">Student</Info>
		<Info Name="Drop zone elevation"
			Units="Distance">300</Info>
	</Preset>
	<SkyBox Distance="5000"
		Material="ForceFieldAccuracy/SkyBox/CloudySky" />
	<Stream File="../data/sounds/wind.mp3"
		Loop="true"
		Name="BgMusic" />
	<Target File="../data/ForceFieldAccuracy/models/PortalTarget.phs"
		Material="Target"
		Name="Target"
		Orientation="1, 0, 0, 0"
		Position="41.1754,5.75371,0" />
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