material Jumper
{
	technique
	{
		pass
		{
			vertex_program_ref SkinningFourWeightsTangentNormal_vp
			{
			}
			fragment_program_ref SkinningFourWeightsTangentNormal_fp
			{
			}
			shadow_caster_vertex_program_ref SkinningFourWeightsShadowCaster
			{			
			}
			texture_unit
			{
				texture SkyDiverN.png
			}
			texture_unit
			{
				texture SkydiverD.png
			}
			texture_unit
			{
				texture SkydiverS.png
			}
		}
	}
	technique
	{
		pass
		{
			texture_unit
			{
				texture SkydiverD.png
			}
		}
	}
}
material Jumper_Shaders
{
	technique
	{
		pass
		{
			vertex_program_ref SkinningFourWeightsTangentNormal_vp
			{
			}
			fragment_program_ref SkinningFourWeightsTangentNormal_fp
			{
			}
			shadow_caster_vertex_program_ref SkinningFourWeightsShadowCaster
			{			
			}
			texture_unit
			{
				texture SkyDiverN.png
			}
			texture_unit
			{
				texture SkydiverD.png
			}
			texture_unit
			{
				texture SkydiverS.png
			}
		}
	}
	technique
	{
		pass
		{
			texture_unit
			{
				texture SkydiverD.png
			}
		}
	}
}
material Jumper_Simple
{
	technique
	{
		pass
		{
			texture_unit
			{
				texture SkydiverD.png
			}
		}
	}
}