<?xml version="1.0" ?>
<scene AmbientColor="0.7,0.7,0.7"
	FullName="Custom Force Field"
	formatVersion="1.0">
	<BoundingBox MaxCorner="100,100,20"
		MinCorner="-100,-100,-20"
		Name="Boundaries">
		<Mesh Mesh="Boundary"
			Name="ForceFieldAccuracy/Boundary"
			Position="0, 0, 0"
			Rotation="0,0,0"
			Scale="5, 5, 5" />
	</BoundingBox>
	<ForceFieldVisualization TimeToLive="10,20">
		<Trail HeadHeight="5"
			HeadMaterial="ForceFieldAccuracy/LightRibbonTrailHead"
			HeadWidth="5"
			Material="ForceFieldAccuracy/LightRibbonTrail"
			MaxElements="20"
			NumberOfChains="1"
			TrailLength="50"
			UseColours="true"
			UseTextureCoords="true">
			<Chain ColorChange="0.1, 0.1, 0.1, 0.1"
				Index="0"
				InitialColor="1.0, 0.8, 0"
				InitialWidth="4"
				WidthChange="0.5" />
		</Trail>
	</ForceFieldVisualization>
	<GroundLevel Value="300" />
	<Preset>
		<Camera Pos="0,0,200" Type="camera_script1" />
		<Jumper Create="1" Position="-80,40,0" />
		<Wind Enabled="true">
		</Wind>
	</Preset>
	<SkyBox Distance="5000" Material="ForceFieldAccuracy/SkyBox/CloudySky" />
	<Stream Name="BgMusic" File="../data/sounds/wind.mp3" Loop="true" />
	<Target File="../data/ForceFieldAccuracy/models/PortalTarget.phs"
		Material="Target"
		Name="Target"
		Orientation="1, 0, 0, 0"
		Position="80,-10,0" />
</scene>
