<?xml version="1.0" ?>
<scene AmbientColor="0.7,0.7,0.7"
	FullName="02 - High altitude"
	formatVersion="1.0">
	<BoundingBox MaxCorner="120,120,20"
		MinCorner="-120,-120,-20"
		Name="Boundaries">
		<Mesh Mesh="Boundary"
			Name="ForceFieldAccuracy/Boundary"
			Position="0, 0, 0"
			Rotation="0,0,0"
			Scale="5, 5, 5" />
	</BoundingBox>
	<ForceFieldVisualization TimeToLive="10,20">
		<Trail HeadHeight="5"
			HeadMaterial="ForceFieldAccuracy/LightRibbonTrailHead"
			HeadWidth="5"
			Material="ForceFieldAccuracy/LightRibbonTrail"
			MaxElements="20"
			NumberOfChains="1"
			TrailLength="50"
			UseColours="true"
			UseTextureCoords="true">
			<Chain ColorChange="0.1, 0.1, 0.1, 0.1"
				Index="0"
				InitialColor="1.0, 0.8, 0"
				InitialWidth="4"
				WidthChange="0.5" />
		</Trail>
	</ForceFieldVisualization>
	<GroundLevel Value="300" />
	<Message>Some drop zones are located higher than others. This drop zone is located a lot higher than the previous one. Wait for the canopy to reach the teleport. Notice that the canopy moved faster than during the previous jump. Compare this trajectory with the previous jump trajectory by selecting the previous jump in the log book and clicking the Trajectory button. </Message>
	<Preset>
		<Camera Pos="-5.04,19.7233,119.6"
			Type="camera_script1" />
		<Info Name="Configuration" />
		<Info Name="Drop zone name">02 - High altitude</Info>
		<Info Name="Exit weight"
			Units="Mass">72.5748</Info>
		<Info Name="Canopy size"
			Units="Area">20.4387</Info>
		<Info Name="Input type">Student</Info>
		<Info Name="Drop zone elevation"
			Units="Distance">4000</Info>
		<Jumper Create="1"
			Position="-56.8705,36.9597,0" />
		<Wind Enabled="true" />
	</Preset>
	<SkyBox Distance="5000"
		Material="ForceFieldAccuracy/SkyBox/CloudySky" />
	<Stream File="../data/sounds/wind.mp3"
		Loop="true"
		Name="BgMusic" />
	<Target File="../data/ForceFieldAccuracy/models/PortalTarget.phs"
		Material="Target"
		Name="Target"
		Orientation="1, 0, 0, 0"
		Position="41.1754,5.75371,0" />
</scene>
