FTL

© 2012, Subset Games

Game Overview:

NOTE:  Please play the tutorial for a more thorough explanation of the gameplay

In FTL you command a ship and her crew as it is being chased across the galaxy by the rebel fleet.  

The galaxy map is divided into Sectors and in each Sector are a number of Beacons (nodes).   You progress in this game by jumping from Beacon to Beacon, trying to get across the map to the the "Exit" which will let you jump to next Sector.   Each time you Jump, the rebel fleet advances closer to your position, so get to the exit as soon as you can.

At each Beacon, you will encounter an event which ranges from shopping at a store, to finding something useful, or fighting another ship.  

Get to the 8th, ‘final’ sector to defeat the Rebel Flagship and save the galaxy.

Contact Info:

Homepage: http://www.ftlgame.com/

Tech Support: https://getsatisfaction.com/ftlgame

Email: devteam@ftlgame.com

Controls:

Space Bar:      Pause the game – Commands and actions can be taken while paused.

Left Mouse Click:   Various uses

  1. Navigate Menus
  2. Turn on/Increase power to a system
  3. Select a crew member
  4. Turn on/Start to charge Drones & weapons
  5. Choose a target (by clicking on a room in an enemy ship after choosing the weapon)

Left Mouse Drag:   Select multiple crew members

Right Mouse:  Various Uses

  1. Decrease power to a system
  2. Move selected crew members

Keyboard "1-4":  Turn on/Activate weapons

Keyboard "5" & "6":  Activate Drones   

Keyboard "Escape":  Open up the menu

Credits:

Subset Games is:

Matthew Davis:

Programmer & Designer

Justin Ma

Designer & Artist

Additional Help:

Ben Prunty

Sound & Music

http://benprunty.com/

http://benprunty.bandcamp.com/

Tom Jubert

Additional Writing

http://tom-jubert.blogspot.co.uk/

Space Images:

Originals are property of NASA

Fonts:

Half-Life 1 & 2 – Used with permission from freakyfonts.de

3rd Party Libraries:

The FreeType Project (www.freetype.org) © 1996-2002, 2006 by David Turner, Robert Wilhelm, and Werner Lemberg

BASS audio library, Copyright (c) 1999-2012 Un4seen Developments Ltd, www.un4seen.com

SDL: Simple Directmedia Layer 1.2 (c) 1997-2009 Sam Lantinga, http://www.libsdl.org/

DevIL: Developer’s Image Loader (C) 2000-2009 by Denton Woods, http://openil.sourceforge.net/

Zlib -: Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler http://zlib.net/ 

RapidXML - Copyright (c) 2006, 2007 Marcin Kalicinski http://rapidxml.sourceforge.net/ 

See “Licenses” folder for more information about these libraries.

Minimum System Requirements

Operating Systems:

Windows XP / Vista / 7 - Windows 8 can work but is not officially support

Intel Mac OS X 10.5.8+

Linux (Confirmed to work on Ubuntu 11.04+, Fedora 17, Linux Mint 15, Debian 6, openSUSE, and Arch Linux)

Hardware:

2.0 Ghz Processor

1 GB Ram

Graphics card with OpenGL 2.0 support, minimum resolution of 1280x720

175 MB HD Space


Copyright (c) 2012 by Subset Games. All rights reserved.  Unauthorized duplication of this game is prohibited.