<?xml version="1.0" encoding="utf-8"?>

<K1>
    <general>
        <GameMode value="challenge"/>
        <GeneralConfigFlags value="gcfEarnNoPointsWhileSupernovasPresent gcfDrawTimeLeftBar  gcfElapseRealTime gcfDontAllowSupernovaPiecesDuringBoardGen gcfCheckForNewBlackHolesInRealtime gcfGrowBlackHolesInRealtime gcfDontAddBlankSquare gcfWildsWorthMore"/>
        <LongChainImmediateBoost idx="1" value="30"/>
        <LongChainImmediateBoost idx="2" value="45"/>
        <LongChainImmediateBoost idx="3" value="60"/>
        <LongChainImmediateBoost idx="4" value="75"/>
        <LongChainImmediateBoost idx="5" value="90"/>
        <LongChainImmediateBoost idx="6" value="105"/>
        <LongChainImmediateBoost idx="7" value="120"/>
        <LongChainImmediateBoost idx="8" value="135"/>
        <LongChainImmediateBoost idx="9" value="300"/>
        <LongChainLength idx="1" value="6"/>
        <LongChainLength idx="2" value="8"/>
        <LongChainLength idx="3" value="10"/>
        <LongChainLength idx="4" value="12"/>
        <LongChainLength idx="5" value="14"/>
        <LongChainLength idx="6" value="16"/>
        <LongChainLength idx="7" value="18"/>
        <LongChainLength idx="8" value="20"/>
        <LongChainLength idx="9" value="22"/>
        <MainMoveType value="mtSlide"/>
        <PieceRatio type="prColor1" value="100"/>
        <PieceRatio type="prColor2" value="100"/>
        <PieceRatio type="prColor3" value="100"/>
        <PieceRatio type="prColor4" value="100"/>
        <fChanceForBlackHolesToGrow value="0"/>
        <fInitialTimeLeft value="210"/>
        <fMaxTimeLeft value="210"/>
        <fScoreModifier value="1.2"/>
        <fTimeBeforeBlackHolesMature value="8"/>
        <fTimeBoostPerPiece value="0"/>
        <fTimeLostPerSecond value="1"/>
        <fWarningBellStartTimePercent value="0.05"/>
        <nBackgroundID value="3"/>
        <nHeight value="8"/>
        <nPiecesInLevel value="9999999999"/>
        <nSongID value="3"/>
        <nStartingBonus value="0"/>
        <nWidth value="12"/>
        <nWinningScoreRequirementAfterGame value="4500"/>
        <sChallengeModeID value="K1"/>
        <sLevelLayout value="::**!!!#!!!!:::*#!#*#!#!:::**#!**!#!: :*****#**#:::*******#!::***#*#***!___*#!#!**#!___!!!!!#!!!"/>
        <sLoseMessageID value="2002"/>
        <sNameOfChallenge value="Asteroid Mine II"/>
        <sWinMessageID value="2001"/>
    </general>

</K1>
