<?xml version="1.0" encoding="utf-8"?>
<challenges>
  <StarPointsNeededToBeatGrid value="80"/> 
    <challenge>
        <ID value="I1"/>
        <Name value="Black Hole Invasion"/>
        <Desc value="This challenge is simple: Just earn 1700 points or more! The catch? If you explode a group of fewer than 10 pieces, all the pieces will return as black holes! Don't get stuck!"/>
        <ConfigFile value="I1.xml"/>
        <BronzeScoreRequirement value="1700"/>
        <SilverScoreRequirement value="2500"/>
        <GoldScoreRequirement value="3200"/>
        <UltraScoreRequirement value="4000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Groups of less than 10"/>
        <QuickDesc3 value="$#F5E855!:come back as black holes!"/>
        <QuickDesc4 value=" "/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="I2"/>
        <Name value="Nova World"/>
        <Desc value="Oh no! The board is completely covered in supernovas! Your job is clear: you have to destroy them all. There's no time limit, but you only have a limited number of turns. Good luck!"/>
        <ConfigFile value="I2.xml"/>
        <BronzeScoreRequirement value="1"/>
        <SilverScoreRequirement value="60"/>
        <GoldScoreRequirement value="85"/>
        <UltraScoreRequirement value="100"/>
    </challenge>
    <challenge>
        <ID value="I3"/>
        <Name value="This is Awkward!"/>
        <Desc value="Move pieces by rotating them -- left-click to rotate the 8 pieces surrounding the one you clicked clockwise, and right-click to rotate counter-clockwise. But there's more! Now you must create 3x3 squares to cause an explosion! Can you earn enough points before you run out of turns?"/>
        <ConfigFile value="I3.xml"/>
        <Requirements value="I2;J3;I4"/>
        <BronzeScoreRequirement value="5000"/>
        <SilverScoreRequirement value="7000"/>
        <GoldScoreRequirement value="9000"/>
        <UltraScoreRequirement value="12000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Make 3x3 squares!"/>
        <QuickDesc3 value="$#F5E855!:Click to rotate clockwise."/>
        <QuickDesc4 value="$#F5E855!:Right-click to rotate"/>
        <QuickDesc5 value="$#F5E855!:counter-clockwise."/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="I4"/>
        <Name value="Three In One"/>
        <Desc value="This challenge is deceptively simple: to win, just clear three groups of pieces in one single move. The faster you manage this, the higher your score!"/>
        <ConfigFile value="I4.xml"/>
        <Requirements value="I3;J4"/>
        <BronzeScoreRequirement value="1"/>
        <SilverScoreRequirement value="800"/>
        <GoldScoreRequirement value="1200"/>
        <UltraScoreRequirement value="1600"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Explode THREE"/>
        <QuickDesc3 value="$#F5E855!:groups at once!"/>
        <QuickDesc4 value=" "/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="J1"/>
        <Name value="Free Rotation"/>
        <Desc value="You must make a lot of points with only a handful of turns. But to help out, you can right-click on the board and slide the entire row horizontally. Sliding an entire row doesn't use up any energy, so use it as often as you need!"/>
        <ConfigFile value="J1.xml"/>
        <Requirements value="I1;J2;K1"/>
        <BronzeScoreRequirement value="1200"/>
        <SilverScoreRequirement value="1600"/>
        <GoldScoreRequirement value="2500"/>
        <UltraScoreRequirement value="3200"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Right-click to"/>
        <QuickDesc3 value="$#F5E855!:slide an entire"/>
        <QuickDesc4 value="$#F5E855!:row for free!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="J2"/>
        <Name value="Clockwork Gears"/>
        <Desc value="In this rotating mind-bender, you must make a scoring move every other turn or the game ends! Click to rotate a group of four pieces clockwise; right-click to rotates the pieces the other way. How long can you go?"/>
        <ConfigFile value="J2.xml"/>
        <Requirements value="I2;J1;J3;K2"/>
        <BronzeScoreRequirement value="1000"/>
        <SilverScoreRequirement value="2000"/>
        <GoldScoreRequirement value="3000"/>
        <UltraScoreRequirement value="4000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:You must score"/>
        <QuickDesc3 value="$#F5E855!:every other turn!"/>
        <QuickDesc4 value="$#F5E855!:Click to rotate"/>
        <QuickDesc5 value="$#F5E855!:four at a time."/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="J3"/>
        <Name value="Go Wild!"/>
        <Desc value="When you create an explosion over a green tile, it always respawns as a Wild Card! With this, you can create truly epic explosion chains! Can you harness the power of the Wild Cards to earn big points?"/>
        <ConfigFile value="J3.xml"/>
        <Requirements value="I3;J2;J4;K3"/>
        <BronzeScoreRequirement value="4000"/>
        <SilverScoreRequirement value="5500"/>
        <GoldScoreRequirement value="7000"/>
        <UltraScoreRequirement value="8500"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Green tiles"/>
        <QuickDesc3 value="$#F5E855!:create wild cards"/>
        <QuickDesc4 value="$#F5E855!:for big points!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="J4"/>
        <Name value="Make a Move II"/>
        <Desc value="The moment you explode the supernova in this challenge, the game ends! See how many points you can earn in that explosion. You may need to explode other pieces in order to create more matching pieces, but be careful not to run out of time!"/>
        <ConfigFile value="J4.xml"/>
        <Requirements value="I4;J3;K4"/>
        <BronzeScoreRequirement value="1000"/>
        <SilverScoreRequirement value="1500"/>
        <GoldScoreRequirement value="2000"/>
        <UltraScoreRequirement value="2500"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Make the biggest"/>
        <QuickDesc3 value="$#F5E855!:explosion you can"/>
        <QuickDesc4 value="$#F5E855!:with the supernova!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="K1"/>
        <Name value="Asteroid Mine II"/>
        <Desc value="The Wild Cards nestled among the asteroids and black holes are worth far more points in large groups. Use them carefully! Can you use these to create an impressive score before you run out of time?"/>
        <ConfigFile value="K1.xml"/>
        <Requirements value="J1;K2;L1"/>
        <BronzeScoreRequirement value="4500"/>
        <SilverScoreRequirement value="5500"/>
        <GoldScoreRequirement value="6500"/>
        <UltraScoreRequirement value="8000"/>
    </challenge>
    <challenge>
        <ID value="K2"/>
        <Name value="Combos"/>
        <Desc value="Earn as many points as possible in this untimed challenge! The twist: if you explode one group and then explode a second group on the very next move, you'll score a Combo and the value of the second group will be doubled. Perform multiple Combos back to back and the score will rise ever higher! Can you master it?"/>
        <ConfigFile value="K2.xml"/>
        <Requirements value="J2;K1;K3;L2"/>
        <BronzeScoreRequirement value="8000"/>
        <SilverScoreRequirement value="13000"/>
        <GoldScoreRequirement value="20000"/>
        <UltraScoreRequirement value="30000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Make explosions"/>
        <QuickDesc3 value="$#F5E855!:back to back"/>
        <QuickDesc4 value="$#F5E855!:for big points!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="K3"/>
        <Name value="    Bonus Fever"/>
        <Desc value="There are ten levels in this challenge. The only way to beat a level is to complete all the Bonuses before time runs out! The meter on the side of the screen shows how close you are to the next level."/>
        <ConfigFile value="K3.xml"/>
        <Requirements value="J3;K2;K4;L3"/>
        <BronzeScoreRequirement value="100000"/>
        <SilverScoreRequirement value="210000"/>
        <GoldScoreRequirement value="360000"/>
        <UltraScoreRequirement value="550000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:    Complete bonuses"/>
        <QuickDesc3 value="$#F5E855!:    to advance!"/>
        <QuickDesc4 value=" "/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="    Score $next_medal_target points"/>
        <QuickDesc9 value="    to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="K4"/>
        <Name value="Spin The Chain"/>
        <Desc value="No more sliding pieces around! Now a click of the mouse will rotate a group of four pieces clockwise. Right-clicking rotates the pieces the other way. To win, you must connect 18 same-color pieces and explode them as a group. Hurry, time's running out!"/>
        <ConfigFile value="K4.xml"/>
        <Requirements value="J4;K3;L4"/>
        <BronzeScoreRequirement value="1"/>
        <SilverScoreRequirement value="1000"/>
        <GoldScoreRequirement value="2000"/>
        <UltraScoreRequirement value="3000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Explode 18 pieces"/>
        <QuickDesc3 value="$#F5E855!:at once to win!"/>
        <QuickDesc4 value="$#F5E855!:Click to rotate"/>
        <QuickDesc5 value="$#F5E855!:four at a time."/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="L1"/>
        <Name value="Wilds To The Rescue"/>
        <Desc value="Nestled among some asteroids are a pair of lonely supernovas. You must explode them to beat the challenge. The trouble is, there are no other matching pieces on the board! Fortunately, you have a few Wilds which can do the job. Can you get them into position without accidentally exploding them in the wrong place?"/>
        <ConfigFile value="L1.xml"/>
        <Requirements value="K1;L2"/>
        <BronzeScoreRequirement value="1"/>
        <SilverScoreRequirement value="600"/>
        <GoldScoreRequirement value="1200"/>
        <UltraScoreRequirement value="2000"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Use the wild cards"/>
        <QuickDesc3 value="$#F5E855!:to explode the"/>
        <QuickDesc4 value="$#F5E855!:supernovas!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="L2"/>
        <Name value="Nerves of Steel"/>
        <Desc value="This one's for the experts. You have 90 seconds to earn as many points as you can! But there's a catch: exploding two groups in one move ends the game and earns you a cool million points. If you don't finish with a double-move, your score won't be large enough to win. But if you finish too fast, you won't earn enough points! Can your nerves take the stress?"/>
        <ConfigFile value="L2.xml"/>
        <Requirements value="K2;L1;L3"/>
        <BronzeScoreRequirement value="1000700"/>
        <SilverScoreRequirement value="1001300"/>
        <GoldScoreRequirement value="1002000"/>
        <UltraScoreRequirement value="1003500"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Score high and "/>
        <QuickDesc3 value="$#F5E855!:finish with two"/>
        <QuickDesc4 value="$#F5E855!:groups at once!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="L3"/>
        <Name value="3 Precise Minutes"/>
        <Desc value="The challenge lasts exactly three minutes. That doesn't mean it's a race, though! You need to think before you act because every move costs you three of your hard-earned points!"/>
        <ConfigFile value="L3.xml"/>
        <Requirements value="K3;L2;L4"/>
        <BronzeScoreRequirement value="700"/>
        <SilverScoreRequirement value="900"/>
        <GoldScoreRequirement value="1200"/>
        <UltraScoreRequirement value="1500"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Think carefully!"/>
        <QuickDesc3 value="$#F5E855!:Every move costs"/>
        <QuickDesc4 value="$#F5E855!:you 3 points."/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value=" "/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
    <challenge>
        <ID value="L4"/>
        <Name value="Back and Forth"/>
        <Desc value="This challenge is a real brain-teaser. Just light up all the tiles on the board to win... but if you explode a piece over a lit tile, it will become un-lit! Can you get all the tiles lit before you run out of turns?"/>
        <ConfigFile value="L4.xml"/>
        <Requirements value="K4;L3"/>
        <BronzeScoreRequirement value="1000000"/>
        <SilverScoreRequirement value="1000100"/>
        <GoldScoreRequirement value=  "1000150"/>
        <UltraScoreRequirement value= "1000200"/>
        <QuickDesc1 value=" "/>
        <QuickDesc2 value="$#F5E855!:Just light all"/>
        <QuickDesc3 value="$#F5E855!:the tiles to win. "/>
        <QuickDesc4 value="$#F5E855!:Good luck!"/>
        <QuickDesc5 value=" "/>
        <QuickDesc6 value=" "/>
        <QuickDesc7 value="Turns left: $turns_remaining"/>
        <QuickDesc8 value="Score $next_medal_target points"/>
        <QuickDesc9 value="to reach $next_medal_name!"/>
    </challenge>
</challenges>
