////////////////////////////////////////////////////////////////////////
// Magazines

AddAmmo = Round
	PresetName = Round Pulse Medium Blast
	ParticleCount = 25
	Particle = MOPixel
		PresetName = Particle Pulse Medium Digger
		ScreenEffect = ContentFile
			FilePath = Base.rte/Effects/Glows/YellowTiny.bmp
		Mass = -0.046
		RestThreshold = 500
		LifeTime = 13
		Sharpness = 16
		HitsMOs = 1
		GetsHitByMOs = 0
		Color = Color
			R = 255
			G = 255
			B = 159
		Atom = Atom
			Material = Material
				CopyOf = Bullet Metal
			TrailColor = Color
				R = 255
				G = 255
				B = 159
			TrailLength = 1
	Shell = None
	FireVelocity = 90
	ShellVelocity = 10
	Separation = 10

AddAmmo = Round
	PresetName = Round Pulse Heavy Blast
	ParticleCount = 25
	Particle = MOPixel
		PresetName = Particle Pulse Heavy Digger
		ScreenEffect = ContentFile
			FilePath = Base.rte/Effects/Glows/YellowTiny.bmp
		Mass = -0.047
		RestThreshold = 500
		LifeTime = 13
		Sharpness = 16
		HitsMOs = 1
		GetsHitByMOs = 0
		Color = Color
			R = 216
			G = 248
			B = 240
		Atom = Atom
			Material = Material
				CopyOf = Bullet Metal
			TrailColor = Color
				R = 216
				G = 248
				B = 240
			TrailLength = 1
	Shell = None
	FireVelocity = 90
	ShellVelocity = 10
	Separation = 10

AddAmmo = Magazine
	PresetName = Magazine Pulse Digger
	Mass = 5
	HitsMOs = 0
	GetsHitByMOs = 0
	SpriteFile = ContentFile
		FilePath = Base.rte/Devices/Pistols/MagazineEnergyA.bmp
	FrameCount = 1
	SpriteOffset = Vector
		X = -2
		Y = -2
	ParentOffset = Vector
		X = 3
		Y = 2
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Bullet Metal
		Resolution = 2
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Bullet Metal
		Resolution = 3
		Depth = 1
	DeepCheck = 0
	JointStrength = 200
	JointStiffness = 1
	JointOffset = Vector
		X = 0
		Y = 0
	DrawAfterParent = 0
	RoundCount = 300
	RTTRatio = 2
	RegularRound = Round
		CopyOf = Round Pulse Medium Blast
	TracerRound = Round
		CopyOf = Round Pulse Heavy Blast



AddDevice = HDFirearm
	PresetName = Pulse Digger
	AddToGroup = Tools
	AddToGroup = Diggers
	Description = Coalition's pulse digger. Digs in wide pulses unlike traditional diggers.
	Mass = 6
	HitsMOs = 0
	GetsHitByMOs = 1
	SpriteFile = ContentFile
		FilePath = Coalition.rte/Devices/Sprites/DiggerA.bmp
	FrameCount = 2
	SpriteOffset = Vector
		X = -10
		Y = -4
	EntryWound = AEmitter
		CopyOf = Dent Metal
	ExitWound = AEmitter
		CopyOf = Dent Metal
	GoldValue = 80
	AtomGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 0
	DeepGroup = AtomGroup
		AutoGenerate = 1
		Material = Material
			CopyOf = Military Stuff
		Resolution = 4
		Depth = 10
	DeepCheck = 0
	JointStrength = 90
	JointStiffness = 0.5
	JointOffset = Vector
		X = -2
		Y = 3
	DrawAfterParent = 0
	OneHanded = 1
	StanceOffset = Vector
		X = 8
		Y = 5
	SharpStanceOffset = Vector
		X = 10
		Y = -5
	SupportOffset = Vector
		X = 3
		Y = 3
	SharpLength = 30
	Magazine = Magazine
		CopyOf = Magazine Pulse Digger
		ParentOffset = Vector
			X = -1
			Y = -1
	Flash = Attachable
		CopyOf = Muzzle Flash SMG
	FireSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/Diggers/DiggerSound.wav
		LoopSetting = -1 // Means loop until stopped
	EmptySound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/EmptyClick3.wav
	ReloadStartSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/ReloadStart.wav
	ReloadEndSound = Sound
		AddSample = ContentFile
			FilePath = Base.rte/Devices/ReloadEnd.wav
	RateOfFire = 1100
	ReloadTime = 1800
	FullAuto = 1
	FireIgnoresThis = 1
	ShakeRange = 2
	SharpShakeRange = 1
	NoSupportFactor = 2
	ParticleSpreadRange = 70
	ShellSpreadRange = 0
	ShellAngVelRange = 0
	MuzzleOffset = Vector
		X = 11
		Y = 0
	EjectionOffset = Vector
		X = 1
		Y = -3
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 1
		Count = 6
		Spread = 2.25
		MaxVelocity = 20
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Spark Yellow 2
		Count = 5
		Spread = 2.25
		MaxVelocity = 20
		MinVelocity = 8
	AddGib = Gib
		GibParticle = MOPixel
			CopyOf = Drop Oil
		Count = 4
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Rust Micro A
		Count = 6
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
	AddGib = Gib
		GibParticle = MOSParticle
			CopyOf = Gib Metal Grey Micro A
		Count = 4
		Spread = 2.25
		MaxVelocity = 15
		MinVelocity = 5
	AddGib = Gib
		GibParticle = MOSRotating
			CopyOf = Gib Device Small I
		Count = 1
		Spread = 2.25
		MaxVelocity = 10
		MinVelocity = 1
	GibWoundLimit = 15