<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<data>
	<leveltype type="cutscene"/>
	<music/>
	<BeginLevelCmd>AddShedule($curLevel.schedule(200,LevelAction));</BeginLevelCmd>
	<CompleteLevelCmd/>
	<actions>
		<action0>
			<action>VisibleObject(bg);</action>
			<action>VisibleObject(Nerd_intro);</action>
			<action>VisibleObject(Farmer_intro);</action>
			<action>$curLevel.schedule(100,LevelAction);</action>
		</action0>
		<action1>
			<action>ObjectMove(Nerd_intro, "14.746 40.723", 250);</action>
			<action>AddShedule($curLevel.schedule(1000,LevelAction));</action>
		</action1>
		<action2>
			<action>$CSTextLayer=$ImageFontManager.AddImageString(Font2, "", nerds_hicks_1, "21.875 3.906", sceneWindow2D, nerds_hicks_1);</action>
			<action>$CSTextLayer.SetLayer(3);</action>
			<action>AddShedule($curLevel.schedule(8000,LevelAction));</action>
		</action2>
		<action2>
			<action>$ImageFontManager.DeleteImageString(nerds_hicks_1);</action>
			<action>AddShedule($curLevel.schedule(500,LevelAction));</action>
		</action2>
		<action3>
			<action>ObjectMove(Farmer_intro_small, "83.887 30.664",250);</action>
			<action>AddShedule($curLevel.schedule(1000,LevelAction));</action>
		</action3>
		<action4>
			<action>$CSTextLayer=$ImageFontManager.AddImageString(Font2, "", nerds_hicks_2, "30.762 60.548", sceneWindow2D, nerds_hicks_2);</action>
			<action>$CSTextLayer.SetLayer(3);</action>
			<action>AddShedule($curLevel.schedule(7000,LevelAction));</action>
		</action4>
		<action4>
			<action>$ImageFontManager.DeleteImageString(nerds_hicks_2);</action>
			<action>AddShedule($curLevel.schedule(1000,LevelAction));</action>
		</action4>
		<action4>
			<action>$CSTextLayer=$ImageFontManager.AddImageString(Font2, "", nerds_hicks_3, "30.762 60.548", sceneWindow2D, nerds_hicks_3);</action>
			<action>$CSTextLayer.SetLayer(3);</action>
			<action>AddShedule($curLevel.schedule(7000,LevelAction));</action>
		</action4>
		<action4>
			<action>$ImageFontManager.DeleteImageString(nerds_hicks_3);</action>
			<action>AddShedule($curLevel.schedule(1000,LevelAction));</action>
		</action4>
		<action5>
			<action>DebugNextLevel();</action>
		</action5>
	</actions>
</data>
