<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Tutorial>
	<BeginLevelCmd>$TutorialManager.LevelAction(action0);$DialogsManager.ShowDialog("SkipDlg");</BeginLevelCmd>
	<actions>
		<action0>
			<action>$DialogsManager.ShowDialog("TutorialDlg11");</action>
			<action>$GameManager.LockRegionsMouse(TutorialLock);</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("","");</action>
		</action0>
		<action1>
			<action>$DialogsManager.ShowDialog("TutorialDlg12");</action>
			<action>$GameManager.UnLockRegionsMouse(TutorialLock);</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("EndDeployState","$TutorialManager.LevelAction(action2);");</action>
		</action1>
		<action2>
			<action>$DialogsManager.HideDialog("TutorialDlg12");</action>
			<action>$DialogsManager.ShowDialog("TutorialDlg13");</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("StartCombatCommandState","$TutorialManager.LevelAction(action3);");</action>
		</action2>
		<action3>
			<action>$DialogsManager.HideDialog("TutorialDlg13");</action>
			<action>$DialogsManager.ShowDialog("TutorialDlg14");</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>DisableSceneButton(HO_retreat, TutorialLock);</action>
			<action>DisableSceneButton(Skip4obj, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("EndCombatCommandState","$TutorialManager.LevelAction(action4);");</action>
		</action3>
		<action4>
			<action>$DialogsManager.HideDialog("TutorialDlg14");</action>
			<action>$DialogsManager.ShowDialog("TutorialDlg15");</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>EnableSceneButton(Skip4obj, TutorialLock);</action>
			<action>$GameManager.LockRegionMouse(4);</action>
			<action>$GameManager.LockRegionMouse(7);</action>
			<action>$TutorialManager.SetWaitStateCmd("EndWinShiftCommandState","$TutorialManager.LevelAction(action5);");</action>
		</action4>
		<action5>
			<action>$DialogsManager.HideDialog("TutorialDlg15");</action>
			<action>$DialogsManager.ShowDialog("TutorialDlg16");</action>
			<action>$GameManager.UnLockRegionsMouse(TutorialLock);</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>DisableSceneButton(HO_retreat, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("StartCombatCommandState","$TutorialManager.LevelAction(action6);");</action>
		</action5>
		<action6>
			<action>$DialogsManager.HideDialog("TutorialDlg16");</action>
      <action>$TutorialManager.SetSpecialSaveState();</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>DisableSceneButton(HO_retreat, TutorialLock);</action>
			<action>DisableSceneButton(Skip4obj, TutorialLock);</action>
			<action>$TutorialManager.SetWaitStateCmd("EndCombatCommandState","$TutorialManager.LevelAction(action7);");</action>
		</action6>
		<action7>
      <action>$TutorialManager.SetSpecialStateTL1();</action>
      <action>$TutorialManager.CaptionPartyTrophy(1);</action>
			<action>$DialogsManager.ShowDialog("TutorialDlg17");</action>
			<action>DisableSceneButton(HO_endPhaseN, TutorialLock);</action>
			<action>EnableSceneButton(HO_retreat, TutorialLock);</action>
			<action>EnableSceneButton(Skip4obj, TutorialLock);</action>
		</action7>
	</actions>
</Tutorial>
<!--Tutorial>
	<BeginLevelCmd>$DialogsManager.ShowDialog("Tutorial11");$TutorialManager.LevelAction(action0);$DialogsManager.ShowDialog("SkipDlg");</BeginLevelCmd>
	<actions>
    
    <action0>
			<action>$GameManager.LockRegionsMouse();</action>
			<action>$GameManager.UnlockRegionMouse(13);</action>
			<action>LockObjectMouse(HO_endPhaseN);</action>
			<action>$TutorialManager.SetWaitStateCmd("FirstRegionSelectState","$TutorialManager.LevelAction(action1);");</action>
		</action0>
		<action1>
			<action>$TutorialManager.SetWaitStateCmd("","");</action>
			<action>$DialogsManager.HideDialog("Tutorial11");</action>
			<action>$GameManager.LockRegionMouse(13);</action>
			<action>$DialogsManager.ShowDialog("Tutorial12");</action>
		</action1>
		<action2>
			<action>$DialogsManager.HideDialog("Tutorial12");</action>
			<action>$DialogsManager.ShowDialog("Tutorial13");</action>
			<action>$GameManager.UnlockRegionMouse(13);</action>
			<action>$GameManager.UnlockRegionMouse(14);</action>
			<action>LockObjectMouse(HO_retreat);</action>
			<action>$TutorialManager.SetWaitStateCmd("StartCombatCommandState","$TutorialManager.LevelAction(action3);");</action>
		</action2>
		<action3>
			<action>$GameManager.LockRegionMouse(13);</action>
			<action>$GameManager.LockRegionMouse(14);</action>
			<action>$DialogsManager.HideDialog("Tutorial13");</action>
			<action>$DialogsManager.ShowDialog("Tutorial13a");</action>
			<action>$TutorialManager.SetWaitStateCmd("EndCombatCommandState","$TutorialManager.LevelAction(action4);");</action>
		</action3>
		<action4>
			<action>$DialogsManager.HideDialog("Tutorial13a");</action>
			<action>$GameManager.UnlockRegionsMouse();</action>
			<action>$DialogsManager.ShowDialog("Tutorial14");</action>
			<action>$TutorialManager.SetWaitStateCmd("StartCombatCommandState","$TutorialManager.LevelAction(action5);");</action>
		</action4>
		<action5>
			<action>$DialogsManager.HideDialog("Tutorial14");</action>
			<action>$TutorialManager.SetWaitStateCmd("EndCombatCommandState","$TutorialManager.LevelAction(action6);");</action>
		</action5>
		<action6>
			<action>$DialogsManager.ShowDialog("Tutorial15");</action>
		</action6>
	</actions>
</Tutorial-->
