{
  "class" : "ComputerUnitDefinition",
  "name" : "Infested Commander Sniper",
  "unitSfxSet" : "infested02",
  "shortName" : "Commander",
  "aiArchetype" : "Sniper",
  "recycledEnergyBonus" : 20,
  "actionPoints" : 2,
  "attacksPerTurn" : 1,
  "healthPoints" : 10,
  "aimingPoints" : 8,
  "agilityPoints" : 5,
  "visibilityRange" : 35,
  "hearingRange" : 35,
  "experience" : 0,
  "level" : 4,
  "movementSpeed" : 140,
  "weapon" : {
    "class" : "Weapon",
    "itemId" : "infested02CommanderSniper01"
  },
  "itemOne" : null,
  "itemTwo" : null,
  "suit" : {
    "class" : "Suit",
    "itemId" : "infested02CommanderSniperSuit"
  },
  "backpack" : {
    "class" : "Backpack",
    "capacity" : 8,
    "items" : []
  }
}