<?xml version="1.0" encoding="utf-8"?>
<root lose_time="30000" m_class_type="3" m_next_level="content/level/level_057.xml" m_prev_level="content/level/level_055.xml" m_last_level="0" track="content/music/play_list_desert_3.xml" current_time_of_day="1" bground_img="content/texture/game_field/level_bg/054/bg.jpg" m_ambient_sound="109" m_perc_start="0.879514" m_perc_end="0.903015" m_activate_comics_group_after_victory="-1" skip_gui_establishing="0" hud_inventory_selected_item="15" hack_activate_at_start="11" player_npc_fx_r="1.0" player_npc_fx_g="1.0" player_npc_fx_b="1.0" player_npc_fx_a="0.5">
  <chain_match brick_map="content/texture/game_field/level_bg/056/bm.png" width="11" height="28" center_sx="-693" center_sy="-496" stone_map="content/texture/game_field/level_bg/056/bs.png" chained_map="content/texture/game_field/level_bg/056/bc.png" spec_item_map="content/texture/game_field/level_bg/056/bni.png" preset_map="content/texture/game_field/level_bg/056/pr.png" water_rocking="0" water_rocking_speed="0.02" water_rocking_amplitude="2" gui_establish_sx="-1024" gui_establish_sy="0" fall_dir="3" core_whirlwind_switch_charge="1600" brick_soul_image="content/texture/game_field/soul_orange.png">
    <npc qty="3" npc_rotate_to_player_always="1">
      <npc_0 id="0" x="9" y="15" action_mode="1">
        <action_stage qty="0" i0="0" />
        <path qty="3">
          <path_0 qty="6" x0="9" y0="15" x1="9" y1="14" x2="9" y2="12" x3="8" y3="11" x4="8" y4="9" x5="8" y5="8" />
          <path_1 qty="12" x0="8" y0="8" x1="7" y1="9" x2="7" y2="10" x3="6" y3="11" x4="6" y4="12" x5="5" y5="13" x6="5" y6="14" x7="4" y7="15" x8="4" y8="16" x9="3" y9="17" x10="3" y10="18" x11="2" y11="19" />
          <path_2 qty="10" x0="2" y0="19" x1="2" y1="17" x2="3" y2="16" x3="3" y3="15" x4="3" y4="13" x5="3" y5="11" x6="4" y6="10" x7="4" y7="9" x8="4" y8="7" x9="4" y9="5" />
        </path>
      </npc_0>
      <npc_1 id="10" x="2" y="18" action_mode="1">
        <action_stage qty="0" />
        <path qty="0" />
      </npc_1>
      <npc_2 id="14" x="7" y="5" action_mode="1">
        <action_stage qty="0" />
        <path qty="0" />
      </npc_2>
    </npc>
    <brick_weight apple="0" barrel="5" bread="0" cheese="0" chest="10" cloth="25" coin="0" comb="0" crystal="30" cup="0" fish="0" glove="0" gold="5" horseshoe="0" hummer="0" jug="20" meal_bag="0" pearl="20" pumpkin="0" purse="20" sack="0" shield="0" star="0" stoneblock="0" wheel="0" />
    <bonus_dont_gen_override b0="0" b1="0" b2="0" b3="0" b4="0" b5="0" b6="0" />
    <water water_img="content/texture/game_field/level_bg/056/water.jpg" cells_w="5" cells_h="3" cells_x0="0" cells_y0="690" cells_x1="125" cells_y1="768" amplitude_x="8" amplitude_y="6" refraction_speed="0.02" bump_speed="0.05" water_bump_img="content/texture/game_field/level_bg/water_bump.png" water_fish_img="content/texture/game_field/level_bg/fish_01.png" fish_max_interval="500" water_fish_gen_mask_img="content/texture/game_field/level_bg/056/fish_mask.png" fish_sound_id="202" water_on="0" />
    <dialogs qty="9">
      <dial_0 id="56000" tut_num="3" text="ID_DIA_LVL_56_0" npc_id="-1" next_dialog_id="56001" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" hack_activate="10" />
      <dial_1 id="56001" tut_num="3" text="ID_DIA_LVL_56_1" npc_id="-1" next_dialog_id="56002" def_x="337" def_y="314" get_pos_from_field_npc_id="14" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_2 id="56002" tut_num="3" text="ID_DIA_LVL_56_2" npc_id="-1" next_dialog_id="56003" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_3 id="56003" tut_num="3" text="ID_DIA_LVL_56_3" npc_id="-1" next_dialog_id="-1" def_x="337" def_y="314" get_pos_from_field_npc_id="14" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_4 id="56004" tut_num="2" text="ID_DIA_LVL_56_4" npc_id="-1" next_dialog_id="56005" def_x="337" def_y="314" get_pos_from_field_npc_id="10" invert_time_pause="0" w="500" h="300" autoexpand_height="1" hack_activate="9" />
      <dial_5 id="56005" tut_num="2" text="ID_DIA_LVL_56_5" npc_id="-1" next_dialog_id="56006" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_6 id="56006" tut_num="2" text="ID_DIA_LVL_56_6" npc_id="-1" next_dialog_id="56007" def_x="337" def_y="314" get_pos_from_field_npc_id="10" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_7 id="56007" tut_num="2" text="ID_DIA_LVL_56_7" npc_id="-1" next_dialog_id="56008" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_8 id="56008" tut_num="2" text="ID_DIA_LVL_56_8" npc_id="-1" next_dialog_id="-1" def_x="337" def_y="314" get_pos_from_field_npc_id="10" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <activates qty="2">
        <acti_0 dial_id="56000" type="4" param_0="0" param_1="8" param_2="8" param_3="0" param_4="1" inventory_id="13" />
        <acti_1 dial_id="56004" type="4" param_0="0" param_1="2" param_2="19" param_3="1" param_4="2" inventory_id="-1" />
      </activates>
    </dialogs>
  </chain_match>
  <butterfly mask_img="content/texture/game_field/level_bg/056/butterfly_mask.png" butterfly_qty="10" butterfly_on="0" />
  <tutorial_flags t0="1" t1="1" t2="1" t3="1" t4="1" t5="1" t6="1" t7="1" t8="1" t9="0" t10="0" t11="0" t12="0" t13="0" t14="0" t15="0" t16="0" t17="0" t18="0" t19="0" t20="0" t21="0" t22="0" t23="0" />
</root>