<?xml version="1.0" encoding="utf-8"?>
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        </path>
      </npc_0>
      <npc_1 id="1" x="9" y="22" action_mode="1">
        <action_stage qty="0" />
        <path qty="0" />
      </npc_1>
    </npc>
    <brick_weight apple="0" barrel="20" bread="0" cheese="0" chest="0" cloth="0" coin="0" comb="0" crystal="0" cup="0" fish="0" glove="0" gold="0" horseshoe="0" hummer="0" jug="20" meal_bag="0" pearl="20" pumpkin="0" purse="20" sack="0" shield="0" star="20" stoneblock="20" wheel="0" />
    <bonus_dont_gen_override b0="0" b1="0" b2="0" b3="0" b4="0" b5="0" b6="0" />
    <water water_img="content/texture/game_field/level_bg/059/water.jpg" cells_w="5" cells_h="3" cells_x0="0" cells_y0="690" cells_x1="125" cells_y1="768" amplitude_x="8" amplitude_y="6" refraction_speed="0.02" bump_speed="0.05" water_bump_img="content/texture/game_field/level_bg/water_bump.png" water_fish_img="content/texture/game_field/level_bg/fish_01.png" fish_max_interval="500" water_fish_gen_mask_img="content/texture/game_field/level_bg/059/fish_mask.png" fish_sound_id="202" water_on="0" />
    <dialogs qty="2">
      <dial_0 id="59000" tut_num="1" text="ID_DIA_LVL_59_0" npc_id="-1" next_dialog_id="59001" def_x="337" def_y="314" get_pos_from_field_npc_id="1" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_1 id="59001" tut_num="1" text="ID_DIA_LVL_59_1" npc_id="-1" next_dialog_id="-1" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <activates qty="1">
        <acti_0 dial_id="59000" type="4" param_0="0" param_1="8" param_2="21" param_3="0" param_4="1" />
      </activates>
    </dialogs>
  </chain_match>
  <butterfly mask_img="content/texture/game_field/level_bg/059/butterfly_mask.png" butterfly_qty="10" butterfly_on="0" />
  <tutorial_flags t0="1" t1="1" t2="1" t3="1" t4="1" t5="1" t6="1" t7="1" t8="1" t9="0" t10="0" t11="0" t12="0" t13="0" t14="0" t15="0" t16="0" t17="0" t18="0" t19="0" t20="0" t21="0" t22="0" t23="0" />
</root>