<?xml version="1.0" encoding="utf-8"?>
<root lose_time="30000" m_class_type="3" m_next_level="content/level/level_031.xml" m_prev_level="content/level/level_029.xml" m_last_level="0" track="content/music/play_list_2.xml" current_time_of_day="0" bground_img="content/texture/game_field/level_bg/030/bg.jpg" m_ambient_sound="108" m_perc_start="0.485996" m_perc_end="0.502996" m_activate_comics_group_after_victory="43" skip_gui_establishing="0" hud_inventory_selected_item="-1" player_npc_fx_r="0.7" player_npc_fx_g="1.0" player_npc_fx_b="0.45" player_npc_fx_a="0.65">
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    <npc qty="3" npc_rotate_to_player_always="0">
      <npc_0 id="0" x="1" y="18" action_mode="1">
        <action_stage qty="0" />
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          <path_1 qty="8" x0="4" y0="23" x1="5" y1="22" x2="5" y2="21" x3="6" y3="20" x4="6" y4="19" x5="7" y5="18" x6="7" y6="17" x7="8" y7="16" />
          <path_2 qty="13" x0="8" y0="16" x1="7" y1="15" x2="7" y2="14" x3="6" y3="13" x4="6" y4="12" x5="5" y5="11" x6="5" y6="10" x7="5" y7="8" x8="4" y8="7" x9="4" y9="6" x10="3" y10="5" x11="3" y11="4" x12="2" y12="3" />
        </path>
      </npc_0>
      <npc_1 id="4" x="8" y="15" action_mode="1">
        <action_stage qty="0" />
        <path qty="0" />
      </npc_1>
      <npc_2 id="11" x="5" y="24" action_mode="1">
        <action_stage qty="0" />
        <path qty="0" />
      </npc_2>
    </npc>
    <brick_weight apple="0" barrel="0" bread="0" cheese="0" chest="0" cloth="0" coin="0" comb="0" crystal="0" cup="20" fish="5" glove="0" gold="10" horseshoe="20" hummer="0" jug="0" meal_bag="0" pearl="0" pumpkin="0" purse="20" sack="0" shield="0" star="20" stoneblock="0" wheel="0" />
    <bonus_dont_gen_override b0="0" b1="0" b2="0" b3="0" b4="0" b5="0" b6="0" />
    <water water_img="content/texture/game_field/level_bg/030/water.jpg" cells_w="5" cells_h="3" cells_x0="895" cells_y0="0" cells_x1="1024" cells_y1="145" amplitude_x="8" amplitude_y="6" refraction_speed="0.02" bump_speed="0.05" water_bump_img="content/texture/game_field/level_bg/water_bump.png" water_fish_img="content/texture/game_field/level_bg/fish_01.png" fish_max_interval="500" water_fish_gen_mask_img="content/texture/game_field/level_bg/030/fish_mask.png" fish_sound_id="202" water_on="0" />
    <dialogs qty="7">
      <dial_0 id="30000" tut_num="1" text="ID_DIA_LVL_30_0" npc_id="-1" next_dialog_id="30001" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_1 id="30001" tut_num="1" text="ID_DIA_LVL_30_1" npc_id="-1" next_dialog_id="30002" def_x="337" def_y="314" get_pos_from_field_npc_id="11" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_2 id="30002" tut_num="1" text="ID_DIA_LVL_30_2" npc_id="-1" next_dialog_id="30003" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_3 id="30003" tut_num="1" text="ID_DIA_LVL_30_3" npc_id="-1" next_dialog_id="-1" def_x="337" def_y="314" get_pos_from_field_npc_id="11" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_4 id="30004" tut_num="5" text="ID_DIA_LVL_30_4" npc_id="-1" next_dialog_id="30005" def_x="337" def_y="314" get_pos_from_field_npc_id="4" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_5 id="30005" tut_num="5" text="ID_DIA_LVL_30_5" npc_id="-1" next_dialog_id="30006" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_6 id="30006" tut_num="5" text="ID_DIA_LVL_30_6" npc_id="-1" next_dialog_id="-1" def_x="337" def_y="314" get_pos_from_field_npc_id="4" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <activates qty="2">
        <acti_0 dial_id="30000" type="4" param_0="0" param_1="4" param_2="23" param_3="0" param_4="1" />
        <acti_1 dial_id="30004" type="4" param_0="0" param_1="8" param_2="16" param_3="2" param_4="3" />
      </activates>
    </dialogs>
  </chain_match>
  <butterfly mask_img="content/texture/game_field/level_bg/030/butterfly_mask.png" butterfly_qty="10" butterfly_on="1" />
  <tutorial_flags t0="1" t1="1" t2="1" t3="1" t4="1" t5="1" t6="1" t7="1" t8="1" t9="0" t10="0" t11="0" t12="0" t13="0" t14="0" t15="0" t16="0" t17="0" t18="0" t19="0" t20="0" t21="0" t22="0" t23="0" />
</root>