<?xml version="1.0" encoding="utf-8"?>
<root lose_time="30000" m_class_type="3" m_next_level="content/level/level_016.xml" m_prev_level="content/level/level_014.xml" m_last_level="0" track="content/music/play_list_2.xml" current_time_of_day="0" bground_img="content/texture/game_field/level_bg/015/bg.jpg" m_ambient_sound="108" m_perc_start="0.238499" m_perc_end="0.254499" m_activate_comics_group_after_victory="-1" skip_gui_establishing="1" hud_inventory_selected_item="-1" player_npc_fx_r="0.7" player_npc_fx_g="1.0" player_npc_fx_b="0.45" player_npc_fx_a="0.65">
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        <action_stage qty="1" i0="18" />
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        </path>
      </npc_0>
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        <action_stage qty="0" />
        <path qty="0" />
      </npc_1>
    </npc>
    <brick_weight apple="10" barrel="0" bread="0" cheese="0" chest="0" cloth="0" coin="0" comb="0" crystal="0" cup="20" fish="20" glove="0" gold="10" horseshoe="20" hummer="0" jug="0" meal_bag="0" pearl="0" pumpkin="0" purse="0" sack="0" shield="0" star="20" stoneblock="0" wheel="0" />
    <bonus_dont_gen_override b0="1" b1="0" b2="0" b3="0" b4="0" b5="0" b6="0" />
    <water water_img="content/texture/game_field/level_bg/015/water.jpg" cells_w="5" cells_h="3" cells_x0="0" cells_y0="690" cells_x1="125" cells_y1="768" amplitude_x="8" amplitude_y="6" refraction_speed="0.02" bump_speed="0.05" water_bump_img="content/texture/game_field/level_bg/water_bump.png" water_fish_img="content/texture/game_field/level_bg/fish_01.png" fish_max_interval="500" water_fish_gen_mask_img="content/texture/game_field/level_bg/015/fish_mask.png" fish_sound_id="202" water_on="0" />
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      <dial_0 id="15000" tut_num="1" text="ID_DIA_LVL_15_0" npc_id="-1" next_dialog_id="15001" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
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      <dial_2 id="15002" tut_num="1" text="ID_DIA_LVL_15_2" npc_id="-1" next_dialog_id="15003" def_x="337" def_y="314" get_pos_from_field_npc_id="0" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
      <dial_3 id="15003" tut_num="2" text="ID_DIA_LVL_15_3" npc_id="-1" next_dialog_id="15004" def_x="337" def_y="314" get_pos_from_field_npc_id="11" invert_time_pause="0" w="500" h="300" autoexpand_height="1" />
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        <acti_0 dial_id="15000" type="4" param_0="0" param_1="5" param_2="21" param_3="0" param_4="1" />
        <acti_1 dial_id="-1" type="3" param_0="0" param_1="18" param_2="-1" param_3="-1" param_4="-1" inventory_id="20" />
      </activates>
    </dialogs>
  </chain_match>
  <butterfly mask_img="content/texture/game_field/level_bg/015/butterfly_mask.png" butterfly_qty="10" butterfly_on="0" />
  <tutorial_flags t0="1" t1="1" t2="1" t3="1" t4="1" t5="1" t6="1" t7="1" t8="1" t9="0" t10="0" t11="0" t12="0" t13="0" t14="0" t15="0" t16="0" t17="0" t18="0" t19="0" t20="0" t21="0" t22="0" t23="0" />
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    <par_0 filename="content/particle/camp_fire.ps" x="605" y="742" />
  </enviro_particles>
  <enviro_sound qty="1">
    <snd_0 ref_sound="169" loop="1" x="0" y="0" switch_range="4096.0" fadein="1" />
  </enviro_sound>
</root>