GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3282]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     807 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Initialize engine version: 3.5.5f3
Begin MonoManager ReloadAssembly
Platform assembly: D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\LabyrinthGenerator.dll (this message is harmless)
Loading D:\fxxz打包系统 - 副本 - 副本\game\XiaoJingLingJiuShu\Wisps_Data\Managed\LabyrinthGenerator.dll into Unity Child Domain
- Completed reload, in  0.138 seconds
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 186. Operation took 9.431814 ms.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 1180. Operation took 7.364114 ms.
Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

Failed to get pixels of splat texture
 
(Filename: C:/BuildAgent/work/d9c061b1c154f5ae/Runtime/Terrain/SplatDatabase.cpp Line: 181)

