SkeletonFile="fairy_dough.lua";
SkeletonTable="Skeleton";

List=
{
	{"run","run_fairy_dough.animation"},
	{"run1","run_fairy_dough1.animation"},
	{"run2","run_fairy_dough2.animation"},
	{"magic","magic_fairy_dough.animation"},
	{"in_fairy1", "in_fairy_dough.animation"},
	{"out_fairy", "out_fairy_dough.animation"},

	{"idle_fairy11", "idle_fairy_dough11.animation"},
	{"idle_fairy12", "idle_fairy_dough12.animation"},
	{"idle_fairy13", "idle_fairy_dough13.animation"},

	{"idle_fairy211", "idle_fairy_dough21.animation"},
	{"idle_fairy221", "idle_fairy_dough22.animation"},
	{"idle_fairy231", "idle_fairy_dough23.animation"},
};

