menu_Clock_Shine=
{
	{
		Sprite=
		{
			Image="particles22.png",
			Pos={75,108},
			SrcRect={0,0,60,60},
			BlendMode="add",
		},
		SpinDirection=0,
		PartSysStartTime=0,
		PartSysLifeTime=10,
		Loop=1,
		ParticlesQuota=1,
		PerSecond=1,
		RandPos={0,0},
		LifeTime=300,
		RandLifeTime=1,
		Direction=180,
		RandDirection=1,
		Velocity=1,
		RandVelocity=1,
		Gravity=0,
		RandGravity=0,
		GravityDirection=180,
		Spin=30,
		RandSpin=0,
		MoveParticles=0,
		SizeList=
		{
			{0,0,0},
			{0,0,100},
			{50,50,200},
			{0,0,300},
		},
		ColourList=
		{
			{1,1,1,0,0},
			{1,1,1,0,100},
			{1,1,1,1,200},
			{1,1,1,0,300},
		},
	},
	{
		Sprite=
		{
			Image="particles22.png",
			Pos={118,140},
			SrcRect={0,0,60,60},
			BlendMode="alpha",
		},
		SpinDirection=1,
		PartSysStartTime=0,
		PartSysLifeTime=0,
		Loop=1,
		ParticlesQuota=1,
		PerSecond=1,
		RandPos={0,0},
		LifeTime=300,
		RandLifeTime=0,
		Direction=0,
		RandDirection=10,
		Velocity=0,
		RandVelocity=0,
		Gravity=0,
		RandGravity=0,
		GravityDirection=0,
		Spin=30,
		RandSpin=0,
		MoveParticles=0,
		SizeList=
		{
			{0,0,0},
			{39,39,100},
			{0,0,200},
			{0,0,300},
		},
		ColourList=
		{
			{1,1,1,0,0},
			{1,1,1,1,100},
			{1,1,1,0,200},
			{1,1,1,0,300},
		},
	},
	{
		Sprite=
		{
			Image="particles22.png",
			Pos={88,150},
			SrcRect={0,0,60,60},
			BlendMode="alpha",
		},
		SpinDirection=0,
		PartSysStartTime=0,
		PartSysLifeTime=0,
		Loop=1,
		ParticlesQuota=5,
		PerSecond=5,
		RandPos={30,20},
		LifeTime=200,
		RandLifeTime=0,
		Direction=0,
		RandDirection=10,
		Velocity=0,
		RandVelocity=0,
		Gravity=0,
		RandGravity=0,
		GravityDirection=0,
		Spin=0,
		RandSpin=0,
		MoveParticles=0,
		SizeList=
		{
			{0,0,0},
			{29,29,100},
			{0,0,200},
		},
		ColourList=
		{
			{1,1,1,0,0},
			{1,1,1,1,100},
			{1,1,1,0,200},
		},
	},
	{
		Sprite=
		{
			Image="particles22.png",
			Pos={102,123},
			SrcRect={0,60,60,120},
			BlendMode="alpha",
		},
		SpinDirection=0,
		PartSysStartTime=0,
		PartSysLifeTime=0,
		Loop=1,
		ParticlesQuota=8,
		PerSecond=10,
		RandPos={0,0},
		LifeTime=300,
		RandLifeTime=0,
		Direction=0,
		RandDirection=0,
		Velocity=0,
		RandVelocity=0,
		Gravity=0,
		RandGravity=0,
		GravityDirection=0,
		Spin=40,
		RandSpin=0,
		MoveParticles=0,
		SizeList=
		{
			{70,30,0},
			{30,70,100},
			{70,30,200},
			{30,70,300},
		},
		ColourList=
		{
			{1,1,1,0.0784314,0},
			{1,1,1,0.392157,100},
			{1,1,1,0.54902,200},
			{1,1,1,0.0784314,300},
		},
	},

}

function displaceParticle(particle, x, y)
    for k, v in pairs(particle)
    do
        v.Sprite.Pos[1] = v.Sprite.Pos[1] - x
        v.Sprite.Pos[2] = v.Sprite.Pos[2] - y
        
        if v.Moveable then
            for k1, v1 in pairs (v.Moveable.List2)
            do
                v1[1] = v1[1] - x
                v1[2] = v1[2] - y
            end
        end
    end
end

--displaceParticle(menu_Clock_Shine, 102, 131)
