Panel:
{
	KeyName:	PAN_GAME
	Position:	0	0	0
}

Sprite:
{
	KeyName:	SPR_GAMEBACKGROUND
	Texture:	WhaleData\Textures\Game\background_0.dds
	SourceRect:	0	1024	0	768
}
Sprite:
{
	KeyName:	SPR_MARYBACK
	Texture:	WhaleData\Textures\Game\mary.dds
	Trans:	36.000	355.000	0.000
	SourceRect:	0	218	0	418
}
Sprite:
{
	KeyName:	SPR_TONYBACK
	Texture:	WhaleData\Textures\Game\tony.dds
	Trans:	761.000	375.000	0.000
	SourceRect:	0	256	0	396
}
Sprite:
{
	KeyName:	SPR_CLOUD1
	Texture:	WhaleData\Textures\Game\cloud_1.dds
	SourceRect:	0	2048	0	256
	Trans:	0	0	0
}

Sprite:
{
	KeyName:	SPR_GAMEDUCK
	Texture:	WhaleData\Textures\Menu\duck_left.dds
	Trans:	-256.000	0.000	0.000
	Scale:	0.600	0.600	1.000
	SourceRect:	0	256	0	256
	Animation:	6	4	4	
}

Sprite:
{
	KeyName:	SPR_BASKET_A
	Texture:	WhaleData\Textures\Game\basket.dds
	SourceRect:	0	100	0	80
	Transparent:	0.12
	Trans:	0	0	0
}
Sprite:
{
	KeyName:	SPR_BASKET_B
	Texture:	WhaleData\Textures\Game\basket.dds
	SourceRect:	0	100	0	80
	Transparent:	0.25
	Trans:	0	0	0
}
Sprite:
{
	KeyName:	SPR_BASKET_C
	Texture:	WhaleData\Textures\Game\basket.dds
	SourceRect:	0	100	0	80
	Transparent:	0.50
	Trans:	0	0	0
}
Sprite:
{
	KeyName:	SPR_BASKET
	Texture:	WhaleData\Textures\Game\basket.dds
	SourceRect:	0	100	0	80
	Trans:	0	0	0
}

Sprite:
{
	KeyName:	SPR_BASKETFRONT
	Texture:	WhaleData\Textures\Game\basket_front.dds
	SourceRect:	0	100	0	64
	Trans:	0	0	0
}

Sprite:
{
	Texture:	WhaleData\Textures\Game\HUD.dds
	Trans:	10	0	0
	SourceRect:	0	100	0	100
}

Sprite:
{
	KeyName:	SPR_HUD_SCORESUN
	Texture:	WhaleData\Textures\Game\HUD.dds
	Trans:	10	0	0
	SourceRect:	100	200	0	100
}

Sprite:
{
	KeyName:	SPR_HUD_BACKGROUNDB
	Texture:	WhaleData\Textures\Game\HUD.dds
	Trans:	130	0	0
	Transparent:	0
	SourceRect:	0	100	100	200
}

Sprite:
{
	KeyName:	SPR_HUD_HART
	Texture:	WhaleData\Textures\Game\HUD.dds
	Trans:	924	0	0
	SourceRect:	0	100	200	300
}
Sprite:
{
	KeyName:	SPR_HUD_HART_ANIM
	Texture:	WhaleData\Textures\Game\hart.dds
	Trans:	949	13	0
	SourceRect:	0	50	0	50
	Animation:	24	10	10
	Transparent: 0
}


Sprite:
{
	KeyName:	SPR_HUD_TIME_ANIM
	Texture:	WhaleData\Textures\Game\clock.dds
	Trans:	116	14	0
	SourceRect:	0	50	0	50
	Animation:	5	10	10
	Transparent: 0
}


Label:
{
	Position:	0.000	78.000	0.000
	Size:	128.000	20.000
	MaskSize:	0.000	128.000	0.000	20.000
	KeyName:	LAB_SCORE
	Text:
	{
		Font:	4
		Text:	129940
		Trans:	0.000	0.000
		Width:	120.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	228	102	1
	}
}

Label:
{
	Position:	944.000	78.000	0.000
	Size:	56.000	20.000
	MaskSize:	0.000	56.000	0.000	20.000
	KeyName:	LAB_LIFE
	Text:
	{
		Font:	4
		Text:	129940
		Trans:	0.000	0.000
		Width:	56.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	228	102	1
	}
}

Label:
{
	Position:	0.000	30.000	0.000
	Size:	1024.000	30.000
	MaskSize:	0.000	1024.000	0.000	30.000
	KeyName:	LAB_MESSAGE
	Text:
	{
		Font:	5
		Text:	LEVEL_1
		Trans:	0.000	0.000
		Width:	1024.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	255	255	255
	}
}

Label:
{
	Position:	0.000	30.000	0.000
	Size:	1024.000	30.000
	MaskSize:	0.000	1024.000	0.000	30.000
	KeyName:	LAB_SCOREMESSAGE1
	Text:
	{
		Font:	3
		Text:	_
		Trans:	0.000	0.000
		Width:	1024.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	0	255	180
	}
}
Label:
{
	Position:	0.000	30.000	0.000
	Size:	1024.000	30.000
	MaskSize:	0.000	1024.000	0.000	30.000
	KeyName:	LAB_SCOREMESSAGE2
	Text:
	{
		Font:	3
		Text:	_
		Trans:	0.000	0.000
		Width:	1024.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	0	255	180
	}
}
Label:
{
	Position:	0.000	30.000	0.000
	Size:	1024.000	30.000
	MaskSize:	0.000	1024.000	0.000	30.000
	KeyName:	LAB_SCOREMESSAGE3
	Text:
	{
		Font:	3
		Text:	_
		Trans:	0.000	0.000
		Width:	1024.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	0	255	180
	}
}
Label:
{
	Position:	0.000	30.000	0.000
	Size:	1024.000	30.000
	MaskSize:	0.000	1024.000	0.000	30.000
	KeyName:	LAB_SCOREMESSAGE4
	Text:
	{
		Font:	3
		Text:	_
		Trans:	0.000	0.000
		Width:	1024.000
		Spacing:	25.000
		Align:	taCenter
		Color:	255 	0	255	180
	}
}