//-------------------------- 11/29/2013 -- 20:07:31 -----
Processor Init:
   Intel Pentium III, ~3.20 Ghz
     (timed at roughly 3.19 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Initializing chunk mappings...
   o 'TEXT' maps to TextChunk
   o 'SCHK' maps to UnknownChunk
   o 'SCHK' maps to SimChunk
Loading compiled script D:/RuChongXiJi/common/main.cs.
Loading compiled script D:/RuChongXiJi/game/main.cs.
 % - Initializing Common
Loading compiled script D:/RuChongXiJi/common/preferences/defaultPrefs.cs.
Reading Display Device information...
   Primary Display Device Found:
      Vendor Id: VEN_0000
      Device Id: DEV_0000

Using OpenGL rendering. Fullscreen: 0

Loading compiled script D:/RuChongXiJi/common/gameScripts/xml.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/properties.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/common.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/audio.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/canvas.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/cursor.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 800x600x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: Intel
  Renderer: Intel(R) HD Graphics 2500
  Version: 4.0.0 - Build 10.18.10.3282
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_blend_color
  EXT_blend_minmax
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16)
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control

Max Texture Size reported as: 16384
Setting screen mode to 1024x768x32 (w)...
OpenAL Driver Init:
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script D:/RuChongXiJi/common/gui/profiles.cs.
Loading compiled script D:/RuChongXiJi/common/gui/cursors.cs.
Loading compiled script D:/RuChongXiJi/common/gui/messageBoxOk.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messageBoxYesNo.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messageBoxYesNoCancel.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messageBoxOKCancel.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messageBoxOKCancelDetailsDlg.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messagePopup.gui.
Loading compiled script D:/RuChongXiJi/common/gui/options.gui.
Loading compiled script D:/RuChongXiJi/common/gui/remap.gui.
Loading compiled script D:/RuChongXiJi/common/gui/console.gui.
Loading compiled script D:/RuChongXiJi/common/gui/NetworkMenu.gui.
Loading compiled script D:/RuChongXiJi/common/gui/startServer.gui.
Loading compiled script D:/RuChongXiJi/common/gui/joinServer.gui.
Loading compiled script D:/RuChongXiJi/common/gui/waitingForServer.gui.
Loading compiled script D:/RuChongXiJi/common/gui/helpDlg.gui.
Loading compiled script D:/RuChongXiJi/common/gui/messageBox.cs.
Loading compiled script D:/RuChongXiJi/common/gui/help.cs.
Loading compiled script D:/RuChongXiJi/common/gui/chatGui.gui.
Loading compiled script D:/RuChongXiJi/common/gameScripts/screenshot.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/metrics.cs.
Loading compiled script D:/RuChongXiJi/common/Gui/FrameOverlayGui.gui.
Loading compiled script D:/RuChongXiJi/common/gameScripts/scriptDoc.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/keybindings.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/options.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/levelManagement.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/projectManagement.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/projectResources.cs.
Loading compiled script D:/RuChongXiJi/common/gameScripts/align.cs.

Torque Game Builder (v1.5) initialized...
Loading compiled script D:/RuChongXiJi/game/managed/datablocks.cs.
Loading compiled script D:/RuChongXiJi/game/managed/persistent.cs.
Loading compiled script D:/RuChongXiJi/game/managed/brushes.cs.
Loading compiled script D:/RuChongXiJi/game/gui/splash.gui.
Loading compiled script D:/RuChongXiJi/game/gameScripts/splash.cs.
Loading compiled script D:/RuChongXiJi/game/gui/mainScreen.gui.
Loading compiled script D:/RuChongXiJi/game/gameScripts/game.cs.
Loading compiled script D:/RuChongXiJi/game/gameScripts/settings.cs.
Loading compiled script D:/RuChongXiJi/game/gameScripts/functions.cs.
XML::beginWrite - Failed to write to filecommon/commonConfig.xml.
saveGameConfigurationData - Failed to write to file: common/commonConfig.xml
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
