1=enemy_serjant=The call=	You have answered the call of the heart and the followed the law of general mobilization to serve in the army. In the boot camp you will pass a full training, at the end of which, you´ll face a final exam. If you pass, you´ll become a fully honoured citizen and an officer of the Solar Union!

	Listen carefully to your superiors and follow all their recommendations. Only that way, you´ll have a chance to graduate!
|2=enemy_serjant=Drill=	The time has come to face new challenges. In order to protect our homeland, you must learn how to manage different types of troops and skilfully combine them. Now, you have under your command the proud infantry of the Solar Union!

	Take care of your soldiers, as it is thanks to them that you win the wars.
|3=enemy_serjant=New site=	This new site on which you´ll continue with your training, has all the settings to recreate authentic combat situations.

	Use wisely everything that you´ve learnt and don´t let the enemy capture your flags.
|4=enemy_serjant=Putting the strength to a test=	A true citizen and officer must be always physically and mentally prepared for any tests that may be on his way.

	By completing the training in the boot camp, you'll be ready for the service in any situation, and on any planet!
|4=enemy_serjant=Exam=	Congratulations, you have successfully completed the training to become an officer of the Solar Union!

	After passing the exam you will go directly to a combat zone, so think of it as your first contact with your future reality.
|5=enemy_osmal=The Phantom Menace=	The situation at the southern borders is restless, to say the least. People believe that the Trade Confederation plans to control the neonium mines.

	You come with great recommendations from the Military Academy, so you’ve been chosen to command the border checkpoint.
|5=enemy_osmal=Border of the castle=	The clashes on the border continue. This is obviously part of the Confederation's plan, which benefits from destabilizing the neonium mines.

	We have to take control of the situation immediately.
|6=enemy_tarvenk=Blockade in San Hamun=	Our control base for battle droids in San-Hamun has been compromised. Major Tarvenk, the programmer in control of every droid there has betrayed us.

	You have been assigned to block the road that leads to the city, so the Trade Confederation won´t take control over our latest technology.
|6=enemy_tarvenk=Rebellious battalion=	The droids have managed to break through the blockade and leave San-Hamun. They will probably try to get to the southern base of the Trade Confederation. The worst thing is that Tarvenk had access to classified information about our defence system.

	We cannot allow the Confederates to put their filthy hands over those documents. The traitor must be eliminated!
|7=enemy_osmal=War games=	General Carlos told you to return to their checkpoint while you wait for your transfer to a new duty station.

	Your main task there, in the meantime, will be to fight those trespassing the borders.
|7=enemy_usur=Transition=	You've been ordered to occupy the high ground on the highway between San-Hamun and Tarrid port, far away from the border with Siler.

	According to General Carlos, it is a quiet, peaceful place where nothing ever happens. But still, you should not relax…
|8=enemy_usur=Sand salient=	You have arrived to your place of duty to find that it is not as quiet as General Carlos told you.

	You have no other choice than fight…
|8=enemy_usur=Last Frontier=	During the enemy attack, died your old friend and mentor, Sergeant Grotski. Now you will have to survive and find out who and why sent you to a certain death.

	Strengthen your defences and fight to the last bullet!
|9=enemy_karch=Intervention=	The Trade Confederation has declared the war against the Solar Union, right after taking Siler by the force.

	The high officers of the Solar Union have decided to evacuate the troops and the civilians from Tarrid. You must provide them a safe passage to the port.
|9=enemy_karch=Defence of Tarrid=	Robots of the Trade Confederation have launched an assault over Tarrid.

	There are battles already in the suburbs and we need to hold positions until the evacuation of the allied troops and civilians is completed.
|10=enemy_alier=Sea barrier=	The heroic defence of Tarrid saved the lives of thousands of citizens and the member of the Solar Union. Now, your help is requested by the naval forces.

	You have been assigned to organize the defence of the floating bases from any Confederate attack.
|10=enemy_alier=Breakthrough in Folkar=	A group of enemy ships have blocked the strait of Folkar. This can cause serious problems to our navy.

	To avoid a difficult situation, you shouldn´t let the Confederates come any closer.
|10=enemy_alier=Unexpected encounter=	Reporting to Admiral Fenchzhi you have met an old acquaintance, Major Gorin. It seems that for him, this meeting also came as a surprise.

	But there was no time for a long conversation as he had to report back to the headquarters, and you were instructed to rescue Captain Nielson and his squadron.
|11=enemy_ney=Sabotage=	You just came to the rescue of Captain Nielson's squadron and successfully repelled the enemy attack. The cruiser that you were expecting to strengthen the position of the Fifth Army was destroyed by an explosion just right at the entrance of the harbour.

	At the same time, the enemy has launched a massive attack.
|11=enemy_ney=High seas=	After the destruction of the cruiser, Admiral Fenchzhi has ordered to withdraw every available unit to the open sea. The investigation of the explosion will take some time and we need to protect the surviving ships from any possible attack.

	According to the orders of the Admiral, you have been entrusted with the organization of the defence in that position.
|11=enemy_ney=Distress=	You have received a distress signal from the offshore platform Tai-Men, which was considered destroyed two weeks ago. It is most likely a trap of the enemy, but Admiral Fenchzhi believes that it is necessary to verify if Tai-Men actually survived the bombing.

	It could be that all the information stored in the main computer of the platform will help us to discover the mysterious destruction of the cruiser.
|12=enemy_ney=Eye of the Storm=	The distress signal from the offshore platform Tai-Men was a trap, but you managed to recover important information. According to that, the whole archive of data was transferred to an offer of the Solar Union, shortly before the attack.

	Meanwhile, the enemy has formed a blockade around the Fifth Army and prepares an all-in attack...
|12=enemy_ney=To the breakthrough=	I´ve been ordered to stop the attack of the enemy. After that, we will be able to make a landing on the gulf coast, right now under control of the Confederation of Commerce, and continue with the offensive into enemy territory.

	According to the orders of Admiral Fenchzhi, you must provide cover against any possible attack from the flanks.
|12=enemy_ney=Campaign of the ghosts=	For the operation "Tsunami" to be successful, it was very important that the enemy didn't know anything about the place and time of landing.

	According to the orders received by Major Gorin, any enemy encountered on the way must be immediately destroyed.
|13=enemy_ney=Operation Tsunami=	The Admiral Fenchzhi starts the landing on the coast. According to reports from intelligence, the enemy resistance will be negligible.

	Your task is to cover the striking force from possible attacks from the sea.
|13=enemy_hungon=On the Beach=	The Trade Confederation wants to create a monopoly on the production of battle droids. That is why they threw a massive nuclear attack over the industrial zone of Shantarsk, and shortly after they began a ground invasion.

	Prove to the leader of the Robo-traders that the Solar Union wants to help them in their struggle for independence, and they will surely become a faithful ally.
|13=enemy_hungon=Foreign Land=	Unfortunately, the offensive "Tsunami" failed completely. The Fifth Army of Admiral Fenchzhi was defeated and forced to retreat.

	We suspect that there is a spy in the headquarters of the Solar Union, but to go there, you´ll have to travel dozens of kilometers in enemy territory, fighting off constant attacks of the Confederates.
|14=enemy_har=Civil militia=	A militia patrol of the Alliance has recently destroyed several enemy droids very close to a hideout where civilians were hiding. Zhuchevsky fears that the hideout could be now a new objective for the Trade Confederation.

	He has asked you to help him organizing the defence of the base and protect his people from the enemy.
|14=enemy_har=Life channel=	A group of refugees has been captured by the Trade Confederation, while they were trying to get to the coast through the channels.

	 Attack the enemy detachment and take the civilian survivors to the Vault.
|14=enemy_har=Marauders=	You helped the alliance and saved many civilians from a terrible fate. But now you have received information about a group of the Trade Confederation that attacked a refugee camp, destroying every warehouse full of humanitarian aid resources.

	Without food and medicines, many people could die. We have to find those looters and give eliminate them.
|14=enemy_raskin=Battling in the shadows=	We need to find somebody related with the enemy. Somebody that met before with high-ranking officers of the Confederates. If we manage to do that, that person may provide us with access to the secrets of the enemy.

	But, be careful. If you're right, and you capture somebody with information, they will certainly try to rescue him!
|15=enemy_hungon=Elimination=	You've managed to capture a resident of the Confederation's intelligence network. It wasn´t easy to make him talk but, according to the martial law, he would be consider a traitor and sentenced to death by the Confederates, so he agreed cooperate with you.

	Now, you will have to protect his life, and all the information he knows.
|15=enemy_hungon=Revelations of the resident=	If you believe Raskin, their agent in the Solar Union is Major Michael Gorin himself. You can confirm this information with the proofs hidden in his safe box.

	While Colonel Volkov recovers it, you will have to protect it from any possible enemy attack.
|15=enemy_mark=Attack over Bolotsk=	You have studied the documents found in the safe box. They implicate Major Gorin as a traitor to the Soloar Union, and sleeper agent of the Confederates.

	We need to confirm as soon as possible this information and, at the same time, to help the residents of Bolotsk, as General Markach has planned an attack over the city.
|15=enemy_mark=Gambit at Bolotsk=	You've helped the residents of Bolotsk to repel the droids of General Markach. But the enemy will continue the offensive. To protect the civilians you are going to think of a way to protect the civilians.

	You must lure the Confederate troops into a trap... and destroy them!
|16=enemy_mark=Dead Zone=	Your long journey through the channels has come to an end, and along with Colonel Volkov, you have managed to get to the quarantine area.

	Somewhere there must be the headquarters of the Third Army of Shantarsk in which is serving now Major Gorin. We need to find it but be careful. The area is crawling with enemy droids.
|16=enemy_mark=A trap in Shantar=	You´ve been promoted to the rank of Captain by Commander Orlovsky, at the headquarters of the Third Army of Shantarsk.

	Now you will participate in a major offensive to defeat, once and for all, the forces of General Markach.
|16=enemy_shem=In pursuit=	You have managed to seize General Markach. He said that he just followed orders of Major Gorin and hinted that this was not his real name and rank.

	 Commander Orlovsky has ordered me to stop Gorin and bring him back to the headquarters.
|16=enemy_shem=Fatal Error=	On the way to the northern operational area you've been attacked by a detachment of allied forces. It turned out that Major Gorin misled the officers there, and now we have to correct this error urgently.

	 Repel the attack and rush to the headquarters of the Northern District!
|17=enemy_ues=Racing=	The commander of operations in the northern district, Colonel Robert Sheen, quickly understood the situation. He said that Major Gorin must be in the sector "Zeta".

	There is a nuclear centre of the Solar Union where they clean the raw neonium. We need to get there as fast as we can, before the traitor attacks!
|17=enemy_ues=Hunter or Hunted?=	The way to the nuclear centre in the sector "Zeta" went without any incidents, but as soon as you approached the bunker, you were attacked by a group of enemy droids.

	Obviously, Major Gorin guessed that they will send somebody to stop him, and he prepared a trap.
|17=enemy_ues=Sector Zeta=	A routine checking in the quarantine area of the sector "Zeta" revealed the presence of several droid commandos’ property of the Confederates. Obviously, the enemy is preparing some major attack.

	To find out details of the plan of the enemy, Colonel Sheen gave you the order to engage the Confederates. You should try to capture some of their staff officers.
|17=enemy_gor=Borland Laboratory=	In a secret laboratory, scientists of the Solar Union are developing new fuels for walking tanks and big destroyers. The samples are very toxic, and the Confederates plan to steal them and spray the chemicals in the atmosphere, killing millions of soldiers and civilians of the Solar Union.

	Reinforce the defence of the laboratories and do not let a disaster happen!
|18=enemy_gor=Reactor zone=	Wes Callahan the ex-officer of the Confederation has said that the Confederation of Commerce plans to set up a large plasma detonation in the quarantine zone.

	The enemy knows that there, our troops are weakened by recent combat operations. You´ve been ordered to strengthen the defences of the core and repel the enemy.
|18=enemy_gor=Heart of the Devil=	Shortly before the war, scientists of the Robo-Traders Alliance created a new kind of battle droids. They were capable of learning and improving.

	The Solar Union vetoed the research, but now the Confederation wants to capture the prototypes. Don´t let this happen!
|18=enemy_monro=Steel Fist=	The headquarters have ordered Commander Orlovsky to start a new offensive, codenamed "Iron Fist”.

	You’ve been ordered to make a night landing in the area of the ​​Highway 28 and take positions to wait for the arrival of the main forces.
|18=enemy_monro=D Night=	It is Night "D" and the troops of the Solar Union have launched an offensive. You must take the small town of Norwich.

	The enemy will certainly try to knock you out, but you have to hold positions to the last droid!
|19=enemy_monro=Distraction=	The Trade Confederation has gathered large forces in a occupied industrial zone, the city of Chartville. To attack them successfully, we need to divide their forces.

	For that purpose, you´ve been ordered to arrange a false retreat and then destroy the enemy!
|19=enemy_monro=Forward!=	The offensive of the Solar Union Army continues. The enemy knows that the attack on that part of Norwich was a ruse, so we cannot allow the Confederates to break through the blockade of Chartville.

	Create a defensive line to repel any attack.
|19=enemy_monro=Breaking the blockade=	The troops of the Solar Union have blocked the Confederates in the town of Chartville. The enemy is demoralized, but still strong. A detachment, under the command of General Monroe, has succeeded breaking the blockade.

	You have to stop him and take as many prisoners as possible!
|19=enemy_monro=Attack over Chartville=	Thanks to your successful actions, the "Iron Fist" offensive is near to be a complete success.

	The victory is close and Commander Orlovsky has decided to storm the last stronghold of the Confederates in the occupied territories: the city of Chartville.
|20=enemy_major=Liberation=	The army of the Solar Union has successfully completed the offensive and liberated the city of Chartville.

	The locals revolted against the Trade Confederation, and now they have asked you to intercept a convoy of enemy droids that retreated from the city to the Highway 28.
|20=enemy_major=Doomsday=	You have managed to catch the retreating army of the Confederates.

	Among them, the man you´ve been long looking for, Mayor Gorin. He will now answer for everything.
|20=enemy_major=Strange Truth=	Major Gorin has told you a strange story. He says that the war between the Solar Union and Trade Confederation started as part of a conspiracy of a new race, created in the experiments in the "Heart of the Devil", and developed during the last years.

	Major Gorin has tried to convince you to join him, but you will never join a traitor, whoever he is!
|20=enemy_major=Retribution=	Major Gorin realized that you don't believe him, and that no compromise is possible. You are in the middle of  his way to the world domination. In a last and desperate move, Gorin wants only one thing, to destroy you.

	At stake it is not just your life, but also the future of the humanity!