<?xml version = '1.0' encoding='utf-8' ?>
<phrases>
    <phrase id="level_tutor_drag_text" text="Wow, I can drag toys around! Sometimes there are extra hints and other bonuses hiding behind the toys. If you drag the toy to a new place and hold it there while you are pressing the button down, the toy will stay there."/>
    <phrase id="level_tutor_baloons_phrase" text="It looks like I've missed too many times!"/>
    <phrase id="level_tutor_hints_ok_phrase" text="Hurrah, I've found a hint!"/>
    <phrase id="level_tutor_dance_phrase" text="Oh, they've started to dance. They are so funny!"/>
    <phrase id="level_tutor_gossips_phrase" text="They are talking! It's too much. I can't concentrate! I have to calm them down somehow."/>
    <phrase id="level_tutor_chaos_text" text="The more time you use on the level, the ruder the toys get. They dance and talk and distract you. You can calm them down if you use the whistle."/>
    <phrase id="level_tutor_micro_phrase" text="Looks like this toy wants something from me..."/>
    <phrase id="level_tutor_baloons_stop_phrase" text="Hey, maybe I can pop these bubbles by clicking on them."/>


    <phrase id="level_1_enter_phrase1" text="What a strange dream! So many toys!"/>
    <phrase id="level_1_enter_phrase2" text="Look, we've got a new one here."/>
    <phrase id="level_1_enter_phrase3" text="She looks weak. She won't hold out long."/>
    <phrase id="level_1_enter_phrase3" text="She is so funny. She likes toys for sure."/>
    <phrase id="level_1_enter_phrase4" text="Girl, if you find these toys, you can take them home with you."/>
    <phrase id="level_1_enter_phrase5" text="Ok, Mr. Head, I will try."/>

    <phrase id="level_1_exit_phrase1" text="I have found all the toys. Now, how do I take them with me?"/>
    <phrase id="level_1_exit_phrase2" text="Knock-knock-knock."/>
    <phrase id="level_1_exit_phrase4" text="Knock-knock-knock."/>
    <phrase id="level_1_exit_phrase3" text="Open up!"/>
    <phrase id="level_1_exit_phrase5" text="It's the landlady!"/>


    <phrase id="level_2_enter_phrase1" text="Looks like I've gone into my dream again. Maybe this time I can manage to take the toys home with me."/>
    <phrase id="level_3_enter_phrase1" text="Oh, it's such a mess here! It will be hard to find something here!"/>
    <phrase id="level_3_enter_phrase1" text="That's a whole country! But it's such a mess here. It will be hard to find anything here!"/>


    <phrase id="level_enter_level_5_phrase1" text="Stop, where are you going?"/>
    <phrase id="level_enter_level_5_phrase2" text="I need to get inside."/>
    <phrase id="level_enter_level_5_phrase3" text="Does she think it's that easy?!"/>
    <phrase id="level_enter_level_5_phrase4" text="Hehe, such a strange girl!"/>
    <phrase id="level_enter_level_5_phrase5" text="You must find the toys on all three of these lists if you want to enter!"/>

    <phrase id="level_4_enter_phrase1" text="I'm like Alice in Wonderland! What if I try catching these toys in the air?"/>


    <phrase id="level_9_enter_phrase1" text="It's pitch-dark here..."/>
    <phrase id="level_14_enter_phrase1" text="I have to hurry up, the earth is shaking already!"/>


    <phrase id="level_13_enter_phrase1" text="Mr. Head, where did everyone go?"/>
    <phrase id="level_13_enter_phrase2" text="As far away from here as possible. The earth will incline now and everyone will roll towards the Edge. Isn't it funny?! Hahaha!"/>
    <phrase id="level_13_enter_phrase3" text="You have to run too before it's too late!"/>
    <phrase id="level_13_enter_phrase4" text="What will happen to the toys? I can't allow something bad happen to them. I'll collect as many as I have time to!"/>


    <phrase id="level_13_exit_phrase1" text="I respect you, you are such a brave girl! But you can't save all the toys. Haha!"/>
    <phrase id="level_13_exit_phrase2" text="I can't hold them all in my hands. I need a handcart where I can put everything. Can you help me with that?"/>
    <phrase id="level_13_exit_phrase3" text="Try looking at Poops square, he's got a handcart. Hahaha!"/>


    <phrase id="credits_text" text="GAME DESIGNER
Vlad Zhilyaev 

LEAD ARTIST
Max Kazakov 

PROGRAMMER
Oleg Khodko 

ARTISTS
Vitaliy Shushko
Evgeny Hapugin  
Maria Mitrofanova
Vyacheslav Panarin
Tanya Muravleva 

QA 
Anastasia Nosova
Ilona Svitina
Larisa Lukina
Alexandra Lozovskaya
Evgeny Soldatov"/>

</phrases>
