It was supposed to be a quiet night in the city. A few drinks with friends, or so he thought… but somehow Razz has found himself lost slap bang in the middle of a Zombie apocalypse. Now he needs to find his girlfriend Zoe and get home alive!
Alone in the city full of Zombies, Razz needs to find Zoe, but where would she go? He's out of his comfort zone. Last month he survived an Egyptian curse of Mummies, but a Zombie apocalypse is a whole new thing!
Seeking safe haven in a local bar, Razz hooks up with some residents who say they've seen their fair share of Zombie Apocalypses. After hearing his story, they agree to help him, but their help doesn't come cheap. Saving a damsel in distress from the Zombie horde costs a lot of gold.
First things first, the crew head to the local convenience store to stock up on provisions and weapons. It's going to be a long night and you can't defeat your enemies on an empty stomach. Whilst searching through the store they find a message from Zoe.
"Razz, If you find this letter, I've already left. It's too dangerous here. I've bumped into old friends and a bunch of us are going to seek sanctuary in the 'Old Creepy House'. It's through the 'Freaky Forest', on the other side of town, just past the suburbs. We'll stay there until everything blows over. Love 'n' hugs! Zoe
Adequately tooled up to take down any Zombies that come their way, Razz and his crew of hardy helpers set off through the Zombie infested Suburbs hoping to find more clues that prove Zoe is still alive. But the local Zombies have other plans. Next stop the Suburbs...
Having survived the waves of Stepford Zombies, Razz and the gang eventually make it to the Freaky Forest, but it looks like they're too late and Zoe has already moved on. It's too dark and dangerous to leave the Forest now, so the gang decide to setup camp until morning.
The next morning the coast looks clear, so Razz and the gang set off for the 'Creepy Old House'. But it's not going to be a walk in the park… more a trudge through the swamp, as they have to navigate the infamous 'Monster Marshes' before they can get to the house.
Reaching the 'Monster Marshes' at dusk, Razz spots Zoe's silk scarf. Delighted to know she made it this far, he's suddenly hit with a sense of sadness as he realises that she's out there somewhere, alone in the dark, without him.
Wearing Zoe's scarf for luck, Razz and the crew arrive outside the Creepy Old House… but the place looks deserted. In the distance they can hear the groans and moans of the oncoming Zombie horde. They need to get inside quick!
Inside the house, everywhere has been trashed. There's no sign of Zoe. Desperate for clues, Razz searches the house top to bottom and finds another letter from Zoe.
"Razz, It's way too dangerous to stay here. And there's no heating! We're heading back to town. Apparently though there's a way to stop the apocalypse. You just need to go the the "Voodoo Village" on the other side of town and ask the Witchdoctor nicely. Please please please do this for me. See you in town later! Love 'n' hugs. Zoe"
With added resolve, Razz headed to find the Witchdoctor. But he'd need some extra Jewels and Gold Bullion to persuade him to help.
Arriving at Voodoo Village Razz and the crew asked the Witchdoctor for help, which he duly provided. Thanks in no small part to the treasure chest of Jewels and Coins the gang had collected on the way. After thanking the Witchdoctor for his help, Razz asked if he could help him be reunited with Zoe.
With a flash the Witchdoctor cast a spell sending Razz and his crew back to the bar where they started out.
In the bar Razz was united once more with Zoe. When he produced one last jewel… attached to a ring and promptly got down on one knee and asked Zoe to be his wife… "until Zombies do us part"! HTTP://RAZZ.OWNS.IT