<?xml version="1.0" ?>
<Strings>
	<LABEL		WELCOME		=	"Hello" />
	
	<!--  Game mechanics tutorials -->
	<LABEL TUTORIAL_STACKEDLIST="Find all the items on the list.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_SILHOUETTES="Find all the items based on the shape of their silhouette.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_MISSING_LETTER="Find all the items on the list.  To add a challenge, I have removed random letters from each item’s name.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_MEMORY="I’m going to briefly show you two items.  Remember them, then locate them on the screen.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_DISTRACTION="I’m going to give you a list of objects to find, but there’s a twist. I’m going to periodically flip the picture, either horizontally or vertically.  Make sure you remember where everything was!  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_SPEED_MATCHING="Once I give you the list of items to find, locate them all quickly before time runs out.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find.  You get a new hint every 60 seconds." />
  <LABEL TUTORIAL_FOCUS="I’m going to quickly show you an object on the screen.  I want you to remember where it was and click that location as quickly as possible.  You’ll be scored on your reaction time and accuracy." />
  <LABEL TUTORIAL_NEWSPAPERS="Find text based on the shape of silhouette.  Once you have located an text, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the silhouette of the text you want to find.  You get a new hint every 60 seconds." />
  
<LABEL TUTORIAL_STACKEDLIST_TIMEFIGHT="Find all the items on the list.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_SILHOUETTES_TIMEFIGHT="Find all the items based on the shape of their silhouette.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_MISSING_LETTER_TIMEFIGHT="Find all the items on the list.  To add a challenge, I have removed random letters from each item’s name.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_MEMORY_TIMEFIGHT="I’m going to briefly show you two items.  Remember them, then locate them on the screen.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_DISTRACTION_TIMEFIGHT="I’m going to give you a list of objects to find, but there’s a twist. I’m going to periodically flip the picture, either horizontally or vertically.  Make sure you remember where everything was!  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_SPEED_MATCHING_TIMEFIGHT="Once I give you the list of items to find, locate them all quickly before time runs out.  Once you have located an item, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the name of the object you want to find." />
  <LABEL TUTORIAL_FOCUS_TIMEFIGHT="I’m going to quickly show you an object on the screen.  I want you to remember where it was and click that location as quickly as possible.  You’ll be scored on your reaction time and accuracy." />
  <LABEL TUTORIAL_NEWSPAPERS_TIMEFIGHT="Find text based on the shape of silhouette.  Once you have located an text, click it with your mouse cursor to select it.  You can get a hint by using the Hint button or by clicking the silhouette of the text you want to find." />
  
  <LABEL DIALOG_TIME_EXPIRED="Your time has expired!" />
  <LABEL DIALOG_TIME_FIGHT_ENABLED="Time fight mode is enabled!" />
  <LABEL DIALOG_DOCTOR_TIME_FIGHT_MODE="Now you can choose time fight mode from the main menu. In this mode you'll only start with 60 secs on the clock and you need to see how many objects you can find before time runs out." />
  <LABEL DIALOG_TOO_MUCH_CLICKS="You have randomly clicked more than four times in less then one second. Penalty is minus 10 seconds on available time." />
   <LABEL DIALOG_DOCTOR_GAME_FINISHED="You've come to an end of your training. You can repeat training by choosing new game in training menu." />
	
	<!-- Dialogs -->
  <LABEL DIALOG_DELETE_PROFILE_CAPTION="Delete this player's profile?" />
  <LABEL MESSAGE_DELETE_PROFILE="Do you really want to delete the selected player's profile?" />
  <LABEL MESSAGE_QUIT_CAPTION="" />
  <LABEL MESSAGE_QUIT="Do you really want to exit Memory Clinic?" />
  <LABEL DIALOG_NAME_INPUT="Enter your name here..." />
	
	<!-- Mini games -->
  <LABEL MG_BASE_FINISHED_CAPTION="" />
  <LABEL MG_BASE_FINISHED_MESSAGE="You've completed this minigame!" />
  <LABEL MG_BASE_MESSAGE_SCORE="You scored: " />
  <LABEL MG_BASE_MESSAGE_POINTS=" points." />
  <LABEL MG_BASE_SKIP_CAPTION="" />
  <LABEL MG_BASE_SKIP_MESSAGE="Would you like to skip this minigame?" />
  <LABEL MG_COMICBOOK_TUTORIAL_CAPTION="" />
  <LABEL MG_COMICBOOK_TUTORIAL_MESSAGE="Find misplaced objects that must switch places with other objects. Use mouse cursor to select misspaced object and its pair. Objects that are misplaced will have white outline when mouse cursor is over them. For every pairing you get 10 points." />
  <LABEL MG_DOUBLEFOCUS_TUTORIAL_CAPTION="" />
  <LABEL MG_DOUBLEFOCUS_TUTORIAL_MESSAGE="This is a variation on a game we tried earlier.  I’m going to have you remember the location of the object I show you, but you need to remember the number I flash as well.  When it’s your turn, first click the location of the object, then enter the number into the calculator.  You must get the object’s location correct to continue to the number. For finding object location you get 5 points, and for correct number you get 5 more points." />
  <LABEL MG_DOUBLEFOCUS_MESSAGE_1="Click the location of the object you see and don't forget to remember the number I show you as well." />
  <LABEL MG_DOUBLEFOCUS_MESSAGE_2="First click the location of the object I just showed you." />
  <LABEL MG_DOUBLEFOCUS_MESSAGE_3="Now enter the number that was in the middle of the screen." />
  <LABEL MG_MEMORYMATRIX_TUTORIAL_CAPTION="" />
  <LABEL MG_MEMORYMATRIX_TUTORIAL_MESSAGE="I'm going to flip some of these tiles over to create a pattern.  After they go back to their original color I want you to click the tiles to create the same pattern.  You'll be scored on your time and accuracy." />
  <LABEL MG_NOTESEQUENCE_TUTORIAL_CAPTION="" />
  <LABEL MG_NOTESEQUENCE_TUTORIAL_MESSAGE="Using the piano keys I want you to play back the notes in the same order I show you. You'll be scored with 10 points for every correct note." />
  <LABEL MG_RYTHMNOTES_TUTORIAL_CAPTION="" />
  <LABEL MG_RYTHMNOTES_TUTORIAL_MESSAGE="Repeat the exact sequence of notes that will be played, using drum pads. You'll be scored with 10 points for every correct note." />
  <LABEL MG_SHAPEMATCH_TUTORIAL_CAPTION="" />
  <LABEL MG_SHAPEMATCH_TUTORIAL_MESSAGE="I'm going to show you a sequence of shapes.  I want you to tell me if each shape is the same, or different that the one before it. If you are correct, you will get 10 points for every correct answer." />
  <LABEL MG_SUMGRID_TUTORIAL_CAPTION="" />
  <LABEL MG_SUMGRID_TUTORIAL_MESSAGE="Using the calculator, I want you to move the pirate to the treasure chest as quickly as possible.  The number that the pirate is standing on will be the number displayed on the calculator, use subtraction and addition equations to reach the next tile you want to move to. For correct move you will get 15 points, and for wrong move -20." />
  <LABEL MG_TRIANGLEORIENT_TUTORIAL_CAPTION="" />
  <LABEL MG_TRIANGLEORIENT_TUTORIAL_MESSAGE="I'm going to display five triangles on the screen in various patterns.  I want you to click the arrow button at the bottom of the screen that cooresponds to the direction of the arrow in the middle of the pattern.  You will be scored for your time and accuracy." />
	
	<LABEL STATISTICS_LABEL_SCORE="Total score" />
	<LABEL STATISTICS_LABEL_SPEED="Speed" />
	<LABEL STATISTICS_LABEL_MEMORY="Memory" />
	<LABEL STATISTICS_LABEL_ATTENTION="Attention" />
	<LABEL STATISTICS_LABEL_PROBLEMSOLVING="Problem solving" />
	<LABEL STATISTICS_LABEL_PLAYTIME="Play time" />
	<LABEL STATISTICS_LABEL_NUMBEROFCLICKS="Number of clicks" />
	<LABEL STATISTICS_LABEL_OBJECTSFOUND="Objects found" />
	<LABEL STATISTICS_LABEL_HINTSUSED="Hints used" />	
	<LABEL STATISTICS_TEXT_SCORE="This is your score for collecting items on scene. For  correct click you get 100 points, and for wrong -10 points." />
	<LABEL STATISTICS_TEXT_SPEED="Speed score tells how your speed increases playing speed mini games: Rhythm notes and Shape match" />
	<LABEL STATISTICS_TEXT_MEMORY="Your memory score increases by plaing memory mini games: Note sequence and Memory matrix." />
	<LABEL STATISTICS_TEXT_ATTENTION="Your memory score increases by plaing mini games: Triangle orientation and Double Focus." />
	<LABEL STATISTICS_TEXT_PROBLEMSOLVING="Your memory score increases by plaing mini games: Sum Grid and Coomic book." />
	<LABEL STATISTICS_TEXT_PLAYTIME="Play time tells how much time you played the game." />
	<LABEL STATISTICS_TEXT_NUMBEROFCLICKS="Number of clicks." />
	<LABEL STATISTICS_TEXT_OBJECTSFOUND="Objects found is number of objects you found so far in game." />
	<LABEL STATISTICS_TEXT_HINTSUSED="Hints used tells how many times you needed and used hint on scenes." />
	
	<LABEL STATISTICS_LABEL_SECONDS="Seconds" />
	<LABEL STATISTICS_LABEL_SCENE_TIME="Scene time:" />
	<LABEL STATISTICS_LABEL_CLICKS_ON_SCENE="Clicks on scene:" />
	<LABEL STATISTICS_LABEL_ACCURACY_="Accuracy:" />
	<LABEL STATISTICS_LABEL_HINTS_USED_ON_SCENE="Hints used on scene:" />
	<LABEL STATISTICS_LABEL_FOUND_ITEMS="Found items:" />
	<LABEL STATISTICS_LABEL_CLICKS_PER_OBJECT="Clicks per object:" />
	<LABEL STATISTICS_LABEL_SCENE_SCORE="Scene score:" />
	<LABEL STATISTICS_LABEL_TOTAL_SCORE="Total score:" />
	<LABEL STATISTICS_LABEL_ACCURACY_PER_CLICK="Accuracy per click:" />
	<LABEL STATISTICS_LABEL_AVERAGE_ACCURACY="Average accuracy:" />
	<LABEL STATISTICS_LABEL_TOTAL_CLICKS="Total clicks:" />	
	
	<LABEL STORY_01="Hi and Welcome to Memory Clinic! I am Dr. Summerland and I will be your guide. If at any time you have a question about what to do, simply click on the question mark in the upper right to review the instructions." />
	<LABEL STORY_02="Memory Clinic was designed to help you improve your Speed, Attention, Memory, Problem Solving. Your experience here can be applied in other Hidden Object games." />
	<LABEL STORY_03="You should remember this scene. Revisiting scenes multiple times should positively effect your awareness and your ability to find objects more quickly. Your score should be higher each time you come back." />
	<LABEL STORY_04="Memory and attention can be improved by limiting distraction. We will now introduce distractions. Your job is to ignore these distractions as best as you can. It won't be easy. Good luck!" />
	<LABEL STORY_05="The number of clicks it takes to find all the objects is an indication of Attention. The more clicks it takes to find all the objects will be reflected in the score." />
	<LABEL STORY_06="This scene must be familiar to you. I'm certain you will find items more quickly than before! " />
	<LABEL STORY_07="As you progress through Memory Clinic the time given to find objects will shorten. From next round you'll have 30 second less to find all object on scene." />
	
	<LABEL LABEL_SECONDS="sec" />
	<LABEL LABEL_POINTS="pts" />
	
	<LABEL LBL_GFX_RESULTS_DIALOG="Your results" />
	<LABEL LBL_GFS_GUI_BTN_CANCEL="Cancel" />
	<LABEL LBL_GFS_GUI_BTN_CONTINUE="Continue" />
	<LABEL LBL_GFS_GUI_BTN_NO="No" />
	<LABEL LBL_GFS_GUI_BTN_OK="Ok" />
	<LABEL LBL_GFS_GUI_BTN_OK="Ok" />
	<LABEL LBL_GFS_GUI_BTN_YES="Yes" />
	<LABEL LBL_GFS_GUI_BTN_EXIT="Exit" />
	<LABEL LBL_GFS_GUI_INGAME_BG_SCORE="Score" />
	<LABEL LBL_GFS_GUI_INGAME_HINT="Hint" />
	<LABEL LBL_GFS_GUI_INGAME_BTN_MENU="Menu" />
	<LABEL LBL_GFS_GUI_INGAME_ANIM_READY="Ready?" />
	<LABEL LBL_GFS_GUI_MENUS_MODE_NEW_TRAINING="New training" />
	<LABEL LBL_GFS_GUI_MENUS_MODE_BTN_NORMAL="Normal" />
	<LABEL LBL_GFS_GUI_MENUS_MODE_BTN_RELAXED="Relaxed" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_CONTINUE="Continue" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_EXIT_GAME="Exit game" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_OPTIONS="Options" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_QUICK_TRAINIG="Quick training" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_START_TRAINIG="Start training" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_STATISTICS="Statistics" />
	<LABEL LBL_GFS_GUI_MENUS_MAIN_BTN_TRAINIG="Training" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_BTN_CREDITS="Credits" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_FULL_SCREEN="Full screen toggle" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_MUSIC="Music" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_OPTIONS="Options" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_SHOW_TUTORIAL="Show tutorial" />
	<LABEL LBL_GFS_GUI_MENUS_OPTIONS_SOUND="Sound" />
	<LABEL LBL_GFS_GUI_MENUS_PAUSE_MAIN="Main menu" />
	<LABEL LBL_GFS_GUI_MENUS_PAUSE_OPTIONS="Options" />
	<LABEL LBL_GFS_GUI_MENUS_PAUSE_PAUSE="Pause" />
	<LABEL LBL_GFS_GUI_MENUS_PAUSE_RESUME="Resume" />
	<LABEL LBL_GFS_GUI_MENUS_PROFILE_CREATE="Create" />
	<LABEL LBL_GFS_GUI_MENUS_PROFILE_DELETE="Delete" />
	<LABEL LBL_GFS_GUI_MENUS_PROFILE_PLAYER_PROFILES="Player profiles" />
	<LABEL LBL_GFS_GUI_MENUS_PROFILE_RENAME="Rename" />
	<LABEL LBL_GFS_GUI_MENUS_TRAINING_CONTINUE="Continue" />
	<LABEL LBL_GFS_GUI_MENUS_TRAINING_NEW="New" />
	<LABEL LBL_GFS_GUI_MENUS_TRAINING_TIME_FIGHT="Time fight" />
	<LABEL LBL_GFS_GUI_MENUS_TRAINING_TRAINING="Training" />
	<LABEL LBL_GFS_GUI_MINIGAMES_HELP="Help" />
	<LABEL LBL_GFS_GUI_MINIGAMES_SKIP="Skip" />
	<LABEL LBL_GFS_GUI_MINIGAMES_BTN_REPEAT="Repeat" />
	<LABEL LBL_GFS_GUI_MINIGAMES_BTN_START="Start" />
	<LABEL LBL_GFS_GUI_MINIGAMES_BTN_MATCH="Match" />
	<LABEL LBL_GFS_GUI_MINIGAMES_BTN_NOT_MATCH="Not a match" />
	<LABEL LBL_MINIGAME_STRIP_01="...so we strongly advise that you do not go outside..." />
	<LABEL LBL_MINIGAME_STRIP_02="Comming" />
	<LABEL LBL_MINIGAME_STRIP_03="Knock" />
	<LABEL LBL_MINIGAME_STRIP_04="Hello Mrs. Sanders! I'm selling theese sugared algae bars. Wanna buy some? Only urchin a bar!" />
	<LABEL LBL_MINIGAME_STRIP_05="Oh, hi Billy! Sure, I'll take two." />
	<LABEL LBL_MINIGAME_STRIP_06="Hmm... do you have change for a shell?" />
	<LABEL LBL_MINIGAME_STRIP_07="Sure!" />
	<LABEL LBL_MINIGAME_STRIP_08="Great, here you go...." />
	<LABEL LBL_MINIGAME_STRIP_09="OK dudes, who's got the vegetarian?" />
	<LABEL LBL_MINIGAME_STRIP_10="Uh! Me, me, me, me!" />
	<LABEL LBL_MINIGAME_STRIP_11="Fish" />
	
</Strings>






