OpenGL version: 4.0.0 - Build 10.18.10.3282
Vendor: Intel
Renderer: Intel(R) HD Graphics 2500
Extensions:
		 GL_EXT_blend_minmax
		 GL_EXT_blend_subtract
		 GL_EXT_blend_color
		 GL_EXT_abgr
		 GL_EXT_texture3D
		 GL_EXT_clip_volume_hint
		 GL_EXT_compiled_vertex_array
		 GL_SGIS_texture_edge_clamp
		 GL_SGIS_generate_mipmap
		 GL_EXT_draw_range_elements
		 GL_SGIS_texture_lod
		 GL_EXT_rescale_normal
		 GL_EXT_packed_pixels
		 GL_EXT_texture_edge_clamp
		 GL_EXT_separate_specular_color
		 GL_ARB_multitexture
		 GL_ARB_map_buffer_alignment
		 GL_ARB_conservative_depth
		 GL_EXT_texture_env_combine
		 GL_EXT_bgra
		 GL_EXT_blend_func_separate
		 GL_EXT_secondary_color
		 GL_EXT_fog_coord
		 GL_EXT_texture_env_add
		 GL_ARB_texture_cube_map
		 GL_ARB_transpose_matrix
		 GL_ARB_internalformat_query
		 GL_ARB_internalformat_query2
		 GL_ARB_texture_env_add
		 GL_IBM_texture_mirrored_repeat
		 GL_EXT_multi_draw_arrays
		 GL_SUN_multi_draw_arrays
		 GL_NV_blend_square
		 GL_ARB_texture_compression
		 GL_3DFX_texture_compression_FXT1
		 GL_EXT_texture_filter_anisotropic
		 GL_ARB_texture_border_clamp
		 GL_ARB_point_parameters
		 GL_ARB_texture_env_combine
		 GL_ARB_texture_env_dot3
		 GL_ARB_texture_env_crossbar
		 GL_EXT_texture_compression_s3tc
		 GL_ARB_shadow
		 GL_ARB_window_pos
		 GL_EXT_shadow_funcs
		 GL_EXT_stencil_wrap
		 GL_ARB_vertex_program
		 GL_EXT_texture_rectangle
		 GL_ARB_fragment_program
		 GL_EXT_stencil_two_side
		 GL_ATI_separate_stencil
		 GL_ARB_vertex_buffer_object
		 GL_EXT_texture_lod_bias
		 GL_ARB_occlusion_query
		 GL_ARB_fragment_shader
		 GL_ARB_shader_objects
		 GL_ARB_shading_language_100
		 GL_ARB_texture_non_power_of_two
		 GL_ARB_vertex_shader
		 GL_NV_texgen_reflection
		 GL_ARB_point_sprite
		 GL_ARB_fragment_program_shadow
		 GL_EXT_blend_equation_separate
		 GL_ARB_depth_texture
		 GL_ARB_texture_rectangle
		 GL_ARB_draw_buffers
		 GL_ARB_color_buffer_float
		 GL_ARB_half_float_pixel
		 GL_ARB_texture_float
		 GL_ARB_pixel_buffer_object
		 GL_EXT_framebuffer_object
		 GL_ARB_draw_instanced
		 GL_ARB_half_float_vertex
		 GL_ARB_occlusion_query2
		 GL_EXT_draw_buffers2
		 GL_WIN_swap_hint
		 GL_EXT_texture_sRGB
		 GL_ARB_multisample
		 GL_EXT_packed_float
		 GL_EXT_texture_shared_exponent
		 GL_ARB_texture_rg
		 GL_ARB_texture_compression_rgtc
		 GL_NV_conditional_render
		 GL_ARB_texture_swizzle
		 GL_EXT_texture_swizzle
		 GL_ARB_texture_gather
		 GL_ARB_sync
		 GL_ARB_framebuffer_sRGB
		 GL_EXT_packed_depth_stencil
		 GL_ARB_depth_buffer_float
		 GL_EXT_transform_feedback
		 GL_ARB_transform_feedback2
		 GL_ARB_draw_indirect
		 GL_EXT_framebuffer_blit
		 GL_EXT_framebuffer_multisample
		 GL_ARB_framebuffer_object
		 GL_EXT_texture_array
		 GL_EXT_texture_integer
		 GL_ARB_map_buffer_range
		 GL_ARB_texture_buffer_range
		 GL_EXT_texture_snorm
		 GL_ARB_blend_func_extended
		 GL_INTEL_performance_queries
		 GL_ARB_copy_buffer
		 GL_ARB_sampler_objects
		 GL_NV_primitive_restart
		 GL_ARB_seamless_cube_map
		 GL_ARB_uniform_buffer_object
		 GL_ARB_depth_clamp
		 GL_ARB_vertex_array_bgra
		 GL_ARB_shader_bit_encoding
		 GL_ARB_draw_buffers_blend
		 GL_ARB_geometry_shader4
		 GL_EXT_geometry_shader4
		 GL_ARB_texture_query_lod
		 GL_ARB_explicit_attrib_location
		 GL_ARB_draw_elements_base_vertex
		 GL_ARB_instanced_arrays
		 GL_ARB_base_instance
		 GL_ARB_fragment_coord_conventions
		 GL_EXT_gpu_program_parameters
		 GL_ARB_texture_buffer_object_rgb32
		 GL_ARB_compatibility
		 GL_ARB_texture_rgb10_a2ui
		 GL_ARB_texture_multisample
		 GL_ARB_vertex_type_2_10_10_10_rev
		 GL_ARB_timer_query
		 GL_ARB_tessellation_shader
		 GL_ARB_vertex_array_object
		 GL_ARB_provoking_vertex
		 GL_ARB_sample_shading
		 GL_ARB_texture_cube_map_array
		 GL_EXT_gpu_shader4
		 GL_ARB_gpu_shader5
		 GL_ARB_gpu_shader_fp64
		 GL_INTEL_fragment_shader_span_sharing
		 GL_ARB_shader_subroutine
		 GL_INTEL_compute_shader_lane_shift
		 GL_ARB_transform_feedback3
		 GL_ARB_get_program_binary
		 GL_ARB_separate_shader_objects
		 GL_ARB_shader_precision
		 GL_ARB_vertex_attrib_64bit
		 GL_ARB_viewport_array
		 GL_ARB_transform_feedback_instanced
		 GL_ARB_compressed_texture_pixel_storage
		 GL_ARB_shader_atomic_counters
		 GL_ARB_shading_language_packing
		 GL_ARB_shading_language_420pack
		 GL_ARB_texture_storage
		 GL_EXT_texture_storage
		 GL_ARB_multi_draw_indirect
		 GL_ARB_program_interface_query
		 GL_ARB_debug_output
		 GL_KHR_debug
		 GL_ARB_arrays_of_arrays
		 GL_INTEL_map_texture
		 GL_ARB_texture_compression_bptc
		 GL_ARB_ES2_compatibility
		 GL_ARB_robustness
		 GL_EXT_texture_sRGB_decode
