count bullets = 11
0
texture filename = ..\\textures\\bullets\\bullet2.png
model filename = undefined
speed = 70.0
scale = (4.0, 4.0, 4.0)
1
texture filename = ..\\textures\\bullets\\bullet3.png
model filename = undefined
speed = 160.0
scale = (1.4, 7.0, 1.4)
2
texture filename = undefined
model filename = ..\\models\\bullet2.3dm
speed = 1.4
scale = (0.25, 0.25, 0.25)
3
texture filename = ..\\textures\\sprites\\flash.png
model filename = undefined
speed = 150.0
scale = (4.0, 4.0, 4.0)
4
texture filename = undefined
model filename = ..\\models\\bullet4.3dm
speed = 100.0
scale = (0.9, 0.9, 0.9)
5
texture filename = undefined
model filename = ..\\models\\bullet5.3dm
speed = 60.0
scale = (0.065, 0.065, 0.065)
6
texture filename = undefined
model filename = ..\\models\\bullet5.3dm
speed = 60.0
scale = (0.05, 0.05, 0.05)
7
texture filename = ..\\textures\\bullets\\bullet6.png
model filename = undefined
speed = 60.0
scale = (2.0, 35.0, 2.0)
8
texture filename = ..\\textures\\bullets\\bullet7.png
model filename = undefined
speed = 70.0
scale = (3.0, 3.0, 3.0)
9
texture filename = ..\\textures\\bullets\\bullet7.png
model filename = undefined
speed = 70.0
scale = (3.0, 3.0, 3.0)
10
texture filename = ..\\textures\\bullets\\bullet8.png
model filename = undefined
speed = 40.0
scale = (3.0, 35.0, 2.0)
