GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim32.dll 10.18.10.3282]
    Renderer: Intel(R) HD Graphics
    Vendor:   Intel
    VRAM:     807 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Initialize engine version: 3.5.5f3
Begin MonoManager ReloadAssembly
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.131 seconds
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\fxxz打包系统\game\CSJDLS\dillosPC_bf_Data\Managed\System.Core.dll (this message is harmless)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 15.874857 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 3.390690 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 8.352285 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 7.190303 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 4.856718 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 3.576389 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 3.959974 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 5.265640 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 5.311825 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 5.299637 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 5.336200 ms.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1228. Operation took 5.316956 ms.
